kickstarter

  1. Morihaus

    Ranting about Toxic Positivity + Attempted Heads Up about the Pretty Awful PR

    Nobody I know likes Star Citizen. Nobody likes the Forever Demo setup. Nobody likes $500 backer packs. Nobody likes wondering where their money is going if it's not going into releasing the actual game. And nobody wants to be a laughing stock for making a sales pitch for vaporware, tech demos...
  2. Sy

    Why game launch is so critical

    Some random thoughts on the topic.. Meta documentation is poor or untrustworthy at launch. A player that does not use any meta will wrestle with feelings of inefficiency; that they are wasting their time. A sense of wonder or roleplay exists in some players with enough strength to overcome...
  3. Sy

    Drawing more people in with the Kickstarter - more than the gameplay loop

    The gameplay loop is a good way to identify the direct needs for a Kickstarter. However, a game is more than the primary gameplay loop. There are the various social aspects of it. Including basic versions of these things would help grab the attention of a different category of players. The...
  4. Silv3r Shadow

    Expedite game production pls

    Hi, im Silv3r Shadow, some of you know me. If you've never seen me post, just believe me that i am very supportive of this game and want the best for it. I love the community and Grummz, but hear me out. no complaints at anyone personally or the devs or community staff and friends, but: Today...
  5. Morihaus

    Unofficial EM-8ER Kickstarter Perk and Stretch Goal Suggestions Thread

    Unofficial Kickstarter perk and stretch goal suggestion thread! Hype train time! With Kickstarter rapidly approaching, and demo development picking up, I figured this was a good thread to start. So let's all collaborate our community ideas for what sort of goodies we want to see for...
  6. Sy

    Battling microtransaction addiction

    I am prompted to discuss this topic because reasons. What about having a feature in-game to pause it, such that microtransactions become unavailable. Then, if the user requests to disable the feature, the lock expires after five weeks. Aside from removing any advertising of the feature, and...