equipment

  1. Sy

    Discussing how a *massive* warfront/boss encounter plays out

    (This is not Kickstarter demo-related) I engaged a veteran shooter gamer to discuss boss/raid encounters and how the fundamental choices Ember has made would bring a very different experience. I brought up how things would play out, and probed for what ways the player would react in terms of...
  2. Vladplaya

    Melding

    Are we going to have anything similar to it? I am not gonna lie, I thought melding was one of the coolest things about FF, because of how it made the bubble of safe territory feel secluded, because of how it looked with sweet effects and just the story and mystery behind it. I haven't seen...
  3. MattHunX

    Shooting Range/Combat SIM/Training Hall...whatever you'd want to call it

    A la Borderlands 2. In the back of Marcus' shop. Ember should have something along the lines of this. Places where one can have instant, consistent feedback, floating damage numbers with status effects, the usual, without having to go out onto to the field and where they could tests every part...