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  1. Squid Boss

    New website launched: www.em8er.com

    I think that was just so we have three different visual options. Kinda like bare minimum transmog system. Although arguably having roles in combat aside from simply DPS wouldn't be a bad thing. So being able to distinguish by visual is always a good thing.
  2. Squid Boss

    PvE- Raiding - Progression - etc

    The world is toxic. Game world? Best way to beat it is to immediately block/mute > Report > Move on with your life. Replace the gear treadmill is all you have to do. The game is building right now. Build it to accommodate new types of carrots to dangle off the stick or the community will be...
  3. Squid Boss

    PvE- Raiding - Progression - etc

    If you think raids are bad because you think they're all bullet sponges you've raided in nothing but terrible games with developers that lack creativity and an understanding of what a raid has always supposed to have been. Raiding doesn't have to involve large changes or even any substantial...
  4. Squid Boss

    One more month until world war 3

    Hilariously unfunny and has been televiesed as nothing short of a slanderous TV reality show and not an election. Seriously, it is something all participants should be ashamed of and they'll always be remembered as the two evils. Although I kinda feel like Trump hasn't been as character...
  5. Squid Boss

    Monetization, Player Popuation, and Instancing

    Honestly, may as well just offer a 1 week trial or if applicable create a stopping point. WoW stops you at level 20 I believe... but you can play as long as you want. There are currency restrictions and other stuff but.. you know.
  6. Squid Boss

    Monetization, Player Popuation, and Instancing

    Not exaaactly. There are a lot of awesome features and hardware in both WoW and FFXIV for example that breathe a lot of life into the world and keep you going to every corner of it instead of simply disregarding entire zones or 90% of the map because it was for a lower level bracket and is of no...
  7. Squid Boss

    As an "engineer" class...

    What if there... were no turrets?!?! But! Instead... We... become the turrets! Transform and lock lockdown the Omniframe and become the Heavy Turret of old... :p
  8. Squid Boss

    How about some realistic combat outside of mech?

    Sounds like Titanfall...
  9. Squid Boss

    Alien Naming Contest - ROUND TWO!

    B.A.M - That's completely and totally accurate. Nothing wrong with that. Make one for our enemy here and I have no trouble with that. :) Think of anything used as racial slurs or racial identifiers or shortened variations of nationality for starters. I'm not going to pick things off the...
  10. Squid Boss

    Alien Naming Contest - ROUND TWO!

    It is possible. Not saying it isn't possible but merely the ones I saw didn't work in such a way. There are various names that well border on flattery or are primarily better served to reference a race or group as a whole and not the individual as part of it. I simply remain confused about what...
  11. Squid Boss

    Alien Naming Contest - ROUND TWO!

    Certainly none of the ones there. Probably not the Reapers but instead I'd thi k Scientists would do so. Hardened Mercenary types? - No. I imagine more gritty and leaning towards offensive and vulgar.
  12. Squid Boss

    Alien Naming Contest - ROUND TWO!

    Pretty much what I am getting at here. Some of the names are plain silly and I'm not even sure many of them apply to the original intended purpose. If an acronym name even makes it top ten... wtf.
  13. Squid Boss

    Alien Naming Contest - ROUND TWO!

    If a name requires forced phrasing or spitting out to be considered something derogatory or fear inducing; similar to really bad 'That's what she said' jokes. Sorry, it is kinda stupid it made the cut. Not saying it is like this at all but it feels very 'Participation Award' with some names. As...
  14. Squid Boss

    As an "engineer" class...

    Wouldn't mind deployables but please no multiple charge deployable crap. It severely impacts how they play and most cases simply weakens each individual deployable to the point they become too frail in harder content; see Multi-turrets getting obliterated in Firefall's harder content. One good...
  15. Squid Boss

    Alien Naming Contest - ROUND TWO!

    I am not sure even half the names even really managed to follow the original idea which is probably the most disappointing part of all of this. It seems like at some point people thought we were renaming the enemy.
  16. Squid Boss

    Alien Naming Contest - ROUND TWO!

    Yeah, being forced to pick names you've no desire to see is rather awkward. A 'None of the Above' would be really nice. Finished it anyway but for what it is worth a few pages I had to pick one I wasn't interested in to go on. :( Would much rather have seen a full list and had 10 total votes...
  17. Squid Boss

    In the 1st playable mockup, what should the default loadout be?

    It wasn't terribly fun for me either but it sure beats the hell out of tapping a respawning node or repeatedly grinding missions. What it needs is difficulty scaling player, activated or region based, to provide a 'challenge slider'. Something that Thumpers lost too easily was challenge because...
  18. Squid Boss

    In the 1st playable mockup, what should the default loadout be?

    If that's your mind set may as well never play another video game again. They all just serve the same purpose. :P
  19. Squid Boss

    PvP......

    Right now? No. Limited development and what not should be focused on the PvE aspect since it will likely hold the bigger player pool. If anything it could be an addition with the game established. It would really depend on what the style of PvP is. Arena? Meh. Boring and literally done...
  20. Squid Boss

    RTS Planetary Command Element

    In a sense but far more on the FPS side of things. More the base building of a traditional RTS more old school, with unit control and creation like Civilization games. Yeah, kinda like that tho.