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  1. grayhammer#2116

    Tsi-Hu Texture Demo - Bugs and Feedback

    Art Demo showcasing the Tsi-Hu is above AA standards, I wont say AAA because thats a downgrade. I think this model is a bit too high quality for what it will be ingame, could be wrong here. The Tsi-Hu I would say are done for this model, perhaps add in some variants, Bulkier/bigger versions...
  2. grayhammer#2116

    Em8er Progress?

    Bit of a Rant. Forgive me for my rage. The current Progress does not lead up to 8 years of development, or work. Recently He streamed and worked on Em8er, twice that I have been active, roughly 2-4 hours each where he worked on the new Tsi-Hu model, got it painted and ready to have its armor...
  3. grayhammer#2116

    Em-8ER: The Main Story

    Personally, at the start the story needs to be frontloaded. Specifically, the GateStriders, who they are, why you are part of them, how their home exploded, skim over the drifting through the universe (Just enough to make us want to know more) and then have them find the Planet as they call all...
  4. grayhammer#2116

    Omniframe build types: Post your ideas here!

    With the eye opening reveal of 3k+ Knee biters on screen & not lag out the engine I'm inclined to redo my Field commander build since it seems my ideal playstyle may be achievable here. Once more this is for people that have Played CoC Masterminds, pet classes or wish the Bastions Turrets could...
  5. grayhammer#2116

    Old Firefall players, please respond!

    Ex-Pilot expertise in Engineering and Medical reporting in.
  6. grayhammer#2116

    Projected PC System Requirements

    Blizzard already had the capitol to make World of Warcraft due to their massive success with Warcraft 1-3, Starcraft & Broodwar. They created an MMO that was for its time more simplistic and streamlined with better graphics compared to its competitors. They created it with a team that had...
  7. grayhammer#2116

    New Em-8er Build: "Dev Build 1.3.3" 08/11/2022 - FSR Support for AMD GPU Users!

    Two bugs I found in 1.3.3 1. Creating a crater with the 3rd ability near our drill boy causes him to glitch out once he is inside of the hole. Will cease moving and gathering materials but still has a timer going down of when he will be pulled out. 2. Falling from the heavens on top of an...
  8. grayhammer#2116

    Can Mark make up his mind?

    Late to the Conversation. Showcasing what to expect in the game for a boarder audience is the smarter move. So long as the ultimate vision is the same, I don't care how they package it only that it gets shipped. If I understand it right, the Vision is the same, it's just that to the majority...
  9. grayhammer#2116

    Part 6- Bundles of Updates Coming Your Way!

    Love these heavy frames. I too desire towershields, hammers and big gats.
  10. grayhammer#2116

    AI Controlled Allies, and Potential 'Pet' Class Ideas

    I've been rather apprehensive writing this as I strongly believe that Allied AI, and pet classes in general have been underdeveloped and understandably shunted to the annuls of history. We can look at Diablo 2 fondly for its necromancer but in most games this play style will be considered 'lazy'...
  11. grayhammer#2116

    Movement Enhanced - Slide Hopping New Local Drug?

    Slope sliding is not yet a thing as the momentum bleed seems to be directly tied to distance rather than ups and downs but when doing it down a slope it feels pretty darn good. Depending on how slopes effect sliding it could be a major thing that we wont be seeing. I could 100% see that...
  12. grayhammer#2116

    Movement Enhanced - Slide Hopping New Local Drug?

    Hey in the Demo for movement when you jump out of a slide while holding the slide button you can keep and even gain momentum into another slide jump, this can happen while not holding a movement key and just timing your jumps. My friend 6pilot4 suggested that I try doing this sideways and found...
  13. grayhammer#2116

    Omniframe build types: Post your ideas here!

    I know tank classes and command classes are not super popular in shooters but I like to believe that somewhere somehow someone who played CoH Masterminds is looking at this post and just say 'Thats the one.' 1) Heavy Frame 2) Primary Commander* / Defense 3) Heavy Reactor: Meaty defines heft...
  14. grayhammer#2116

    New Em-8er Build - Unreal Engine 5 NANITE test - FEEDBACK

    System: GPU: NVIDIA GeForce RTX 3080 - 10GB GDDR6X CPU: AMD Ryzen 9 3900X 12-core Ram: 64 DDR4 3200MHz Ram This test is on all Epic Quality. Test: Spawn Location 1. Looking at sky from spawn location 200-190fps 2. looking into the distance (Non-Fog side) 110-136fps movement is consistent...