EM-8ER MISHAPS!
+=+=+ Menu/options +=+=
-opening options menu (via esc) shifts to the left a little (more noticeable when u spam esc) ((the entire window with texts moves to the left))
-opening menu (esc) and thumper menu ( c) at the same time causes both to appear, once exiting menu, you can play game normally with the T.H.M.P.R menu on (abilities n all) until you press c to get rid of it.
-standing a certain way in front of someone, your aim will glow red as if it's targeting something, and yes you can shoot that person. Even technically, you are not aiming at them
-within tab, if you kill yourself it counts as a player kill as well, this hasn't happened in previous demos so thought it was important to mention, though after one auto reset of the demo, it seemed to work just fine other than that one instance, still counts as a player kill.
+=+=+ T.H.M.P.R. fun
(includes dropship abuse, in fun ways of course) +=+=+
-Once Dropship comes to pick up T.H.M.P.R because right now the dropship is a “cube like hitbox” or flat, you can place a jump pad there, and it will stay once the dropship flies away, now you got yourself a floating jump pad B)
+=+=+ Physics/controls +=+=+
-flying into the border and going up and down, it handles differently, you move faster up and down, can hop diagonally? (aka hugging the wall and flying handles differently going up and down)
-walking right next to an omni frame either behind, or to either side then jumping and activating jets will cancel flight, walking straight up to their face and flying will allow you to continue flying upwards (collision hitboxes most likely)
-double tapping w while flying (acceleration thingy) sometimes works or doesn't when trying to chain them, unless there's supposed to be a cooldown idk, think it would be cool to chain consistently tho
+=+=+ interesting visuals +=+=+
-going to summon a bouncepad then dying (with it still highlighted on the ground) with a either green or red highlight will stay on the ground till after death (relogging seems to be the only way to get rid of them) (only you can see them)
-going to place a bouncepad and placing them under the moving tsi-hu, give some… interesting results others cant see, though really funny LOL (comon, i know you want to move them “telepathically” too) (only you can see this happen, once tsi-hu move again they fling back to where they were supposed to be)
-Watching a Tsi-Hu walk around will randomly disappear after awhile, though I understand this is so there's not TOO MANY tsi-hu, think it would be better if it stops spawning after a certain cap so they just don't randomly vanish into thin air.
-putting a gun away will show one gun on your side, when you switch out weapons weapon A will stay on your side while weapon B is in your hand. (vise versa) when you pull out your gun the first time nothing is on the leg/gun holster of your character.
-having you plasma gun on your side already and assault rifle in hand hitting alt you zoom in slightly more in 3rd person then alt again to put it away, you have both guns clipping through each other on the side of your frame
-with nothing in your hands, going into first person, you automatically pull out your gun
-going in first person with a plasma gun, the ammo counter is quite large in the middle of the screen… same with assault rifle
-walking near tsi-hu after running.... about 1/2 their uh... "hair" just bends back... do they have hair physics? LOL, NOTE: this does not seem to happen on armored tsi-hu, just normal tsi-hu
-killing a tsi-hu while they run (with correct timing and aim) their corpse falls thru the map... more noticeable with missiles locked on.
-performing an infinite jump glitch (for speed) and going down with gliders, once floor is near go up and cancel wings, you will shoot up to where you originally were and probably higher. (if wings loose height over time shouldn't you loose height while launching yourself up too?) idk, just a physics thing to me that could probably be abused...
-probably stated before, but rifts can spawn in hills and the chains/lines between rifts clip through rocks/hills
-canceling out of glider wings via jetpack (spacebar) (a tap/slight tap) while falling down (not holding space bar) will show the jetpack flare visuals plus sound, even if you aren't holding space bar in the air. (cancels out when you land and return to normal)
-using your wings on a jump pad and looking up until the wings are retracted will keep the wings out untill you move (your still in flying/gliding pose while jumping) (other people can see, not just you.)
+=+=+ gun glitches +=+=+
-by bringing a gun out via shooting then pressing alt gives you a zoomed in version of 3rd person pressing alt again puts the gun away. Note: in keybinds this key is listed as zoom. (unless these were supposed to be separate keybinds? Wouldn't know, just a note?)
-(found by Lkw
) changing the camera mode while switching weapons causes various issues depending on where the animation was interrupted. Most of the time it stops the gun from firing or being able to switch. If timed right it can cause the gun to not be held (but arm still out) while firing normally. Other weirdness that happened are guns floating out in front or holding both guns at once inside each other (but only shooting one).
*basically, don't interrupt changing weapons animation or guns will have interesting effects, visually and functionally
+=+=+Missiles+=+=+
-targeting someone and moving far back enough then right clicking to "shoot" (or cancel out of missile locking) will shoot no missiles but still have a countdown timer.
-targeting someone then moving out of range and coming back to re-target anything/target anything else will not work or target therefore you cant shoot anything.
+=+=+ other +=+=+
-sounds, obvious but just to make sure…. Pls add a volume slider… my ears beg.
-pls add keybinds for slide on demand
(cant change from left-ctrl)
-holding shift while standing still moves camera... (ik its to make it seem like your running faster, but i dont think its meant to do it while not running)
If you need better explanations and such, discord tag is SaltehBleach c: (usually online)
I sux at wurds, i can speak typo/nonsense 100% better
As for the gun glitch, refer to Lkw for that .o.
Mandatory thanks to fae,Lkw, and others who kept me company in VC and help tested glitches
Also side note: ship when close to ground particle effect?!?!? SUPER COOL!
side note: im too anti-social to make another post so i cont. to edit this post
yay.