Hi!
I was thinking about stuff I might want to do as endgame or as a daily activity and I came up with a rough draft. As you know some games have these as an option post-progression with different rewards.
Generally I'm thinking of something like this:
Let's assume your frame has a maximum level, with non-timegated progression, where you could reach an assumed maximum level. I think it's easier to visualize if we use actual numbers, so let's say you can get a maximum of level 50 on your favorite frame. When you get to 50 you might feel happy for being done, which is completely fine, but for some of us I think having a mini progression system after that would be kind of nice. My idea is to have an option to incrase your Frame Prestige level by 1 if you decide to de-rank your frame back to 1. You could increase it back up to 50 again and do the same thing if you feel like.
Why would you do this, what would be the reward?
I'm generally thinking visual rewards and 0 power rewards. Power rewards should not exist at all for this, since later on if you decide to implement progression boosting stuff as an ingame store or whatever, it might become completely irrelevant to work towards as a freetoplay player. I am heavily against power progression this way because it would create a huge gap between new and veteran players powerwise.
Things this could grant instead:
- Grummz was talking about a way he wants to make cosmetic skins to require some kind of progression, I feel like this would fit this pretty well. You can tune these levels to lets say have a Master skin tier unlocked after 10 resets, Elite skin unlocked at 25? Something like this (the skin tiering) already exists in Smite where you can unlock diamond skins once you increase your hero mastery.
- non-default player logo or player plate in party displays. Generally what I'm thinking here is custom plates like you can set up in Tekken or Call of Duty, where you could set up a selection of special unlocked backgrounds or borders where your name/hp is shown in party
- special emotes or groundspray paints. I'm kind of expecting some kind of these as a freetoplay/shop game, and I think it would be cool to have these. Counterstrike has these for decades and I think they also added this recently to Dota2 where you could spraypaint some logo or a small picture on the ground. I'm generally thinking preset images here as player freedom in this would lead to NSWF images to say the least with probably some nazi logos on the other end.
- tons of other things, glider skin, thumper skin, bullet tracers whatever you want to add. Rewards for this could be extremely rich but I can't emphasize it enough to be ONLY cosmetic and never power oriented
Would you like to see something like this? debate below
I was thinking about stuff I might want to do as endgame or as a daily activity and I came up with a rough draft. As you know some games have these as an option post-progression with different rewards.
Generally I'm thinking of something like this:
Let's assume your frame has a maximum level, with non-timegated progression, where you could reach an assumed maximum level. I think it's easier to visualize if we use actual numbers, so let's say you can get a maximum of level 50 on your favorite frame. When you get to 50 you might feel happy for being done, which is completely fine, but for some of us I think having a mini progression system after that would be kind of nice. My idea is to have an option to incrase your Frame Prestige level by 1 if you decide to de-rank your frame back to 1. You could increase it back up to 50 again and do the same thing if you feel like.
Why would you do this, what would be the reward?
I'm generally thinking visual rewards and 0 power rewards. Power rewards should not exist at all for this, since later on if you decide to implement progression boosting stuff as an ingame store or whatever, it might become completely irrelevant to work towards as a freetoplay player. I am heavily against power progression this way because it would create a huge gap between new and veteran players powerwise.
Things this could grant instead:
- Grummz was talking about a way he wants to make cosmetic skins to require some kind of progression, I feel like this would fit this pretty well. You can tune these levels to lets say have a Master skin tier unlocked after 10 resets, Elite skin unlocked at 25? Something like this (the skin tiering) already exists in Smite where you can unlock diamond skins once you increase your hero mastery.
- non-default player logo or player plate in party displays. Generally what I'm thinking here is custom plates like you can set up in Tekken or Call of Duty, where you could set up a selection of special unlocked backgrounds or borders where your name/hp is shown in party
- special emotes or groundspray paints. I'm kind of expecting some kind of these as a freetoplay/shop game, and I think it would be cool to have these. Counterstrike has these for decades and I think they also added this recently to Dota2 where you could spraypaint some logo or a small picture on the ground. I'm generally thinking preset images here as player freedom in this would lead to NSWF images to say the least with probably some nazi logos on the other end.
- tons of other things, glider skin, thumper skin, bullet tracers whatever you want to add. Rewards for this could be extremely rich but I can't emphasize it enough to be ONLY cosmetic and never power oriented
Would you like to see something like this? debate below