The title says it all. How given the level of technology in the game what if the upper limit to how deadly weapons can get? Because a good number of us knows how both science and weapons work to be effective. Like for example a hard cap on no weapons that can blow up the planet is allowed despite them having the ability to make such things. So what are some hard caps and soft caps in terms of the kind of weapons allowed in the game world?
I ask this question because I was talking with some friends about different sci-fi stories and how the worlds are always written in a way to artificially limit the things they can do without given a good reason as to why. Grant a good story / game is still good without explaining it. But to those of us who like to do things like theory crafting when we are board, it is often times an annoying thing when the rules of the world doesn't line up with logic of the world.
For example. What is stopping someone from using space warping technology not as way to travel but as a weapon? What is stop them from making 2 small drones that can make a thin 1D blade between them that can cut through anything super easy because the area of highly dense space between the drones is smaller than the space between atoms. Or what stopping someone from using a shield projector as weapon by aiming it as small spot in or on a body and making it grow (like making an energy shield bubble inside of the enemy's gut and making it grow until they pop.)?
You get my point. So what are the things about this people and culture that would stop them from making such things? Of if they do make them what is stopping them from using them as weapons? Is it some kind honor or moral code they live by? Is it something legal with different types of technology having safe guards built into them in such a why that they can't be bypassed? Is it something about their faith and religious practices? Or it could be a mix of all these things. I just want to get a sense of where are the lines drawn so if I ever started to theory craft about this game I'll know what things to rule out.
I ask this question because I was talking with some friends about different sci-fi stories and how the worlds are always written in a way to artificially limit the things they can do without given a good reason as to why. Grant a good story / game is still good without explaining it. But to those of us who like to do things like theory crafting when we are board, it is often times an annoying thing when the rules of the world doesn't line up with logic of the world.
For example. What is stopping someone from using space warping technology not as way to travel but as a weapon? What is stop them from making 2 small drones that can make a thin 1D blade between them that can cut through anything super easy because the area of highly dense space between the drones is smaller than the space between atoms. Or what stopping someone from using a shield projector as weapon by aiming it as small spot in or on a body and making it grow (like making an energy shield bubble inside of the enemy's gut and making it grow until they pop.)?
You get my point. So what are the things about this people and culture that would stop them from making such things? Of if they do make them what is stopping them from using them as weapons? Is it some kind honor or moral code they live by? Is it something legal with different types of technology having safe guards built into them in such a why that they can't be bypassed? Is it something about their faith and religious practices? Or it could be a mix of all these things. I just want to get a sense of where are the lines drawn so if I ever started to theory craft about this game I'll know what things to rule out.