Right now they most likely aren't, they will probably end up with procedural terrain but it will not be destroyable, i think that it would be too much of a massive undertake for ember anyways.
Right now they most likely aren't, they will probably end up with procedural terrain but it will not be destroyable, i think that it would be too much of a massive undertake for ember anyways.
Voxels are a term strictly relative to destructible terrain used to indicate the smallest destroyable unit, voxel based world and procedurally generated terrain are different beast altogether even if they often go hand in hand, it's much easier to randomly generate a terrain mesh and place objects on it with an algoritm than to create voxel based world. i'll directly quote kern on the matter of the possibility the latter being used in ember
Voxels are a term strictly relative to destructible terrain used to indicate the smallest destroyable unit, voxel based world and procedurally generated terrain are different beast altogether even if they often go hand in hand, it's much easier to randomly generate a terrain mesh and place objects on it with an algoritm than to create voxel based world. i'll directly quote kern on the matter of the possibility the latter being used in ember
i'm not 100% correct in the definition either as it appears, it looks like it's much more complex in reality, anyways voxel games are games like landmark/minecraft/etch in non-programmer speech