Did you ever do the quests in Firefall where you dressed up as a NPC bandit and used their weapons?
Those bandits have clip sizes of ~9000 rounds on their rifles. They are just hard coded to force reload after firing a certain amount of rounds, even though they did not need to. This is because NPCs are designed to emulate player limitations, but ultimately have cheat weapons as sometimes the AI server messed up and enemies would get stuck in a state of never being able to reload.
Funny thing though, the reason why bandit grenadiers were the strongest bandit enemy to fight is because they get unmodded player weapons.
In its most basic form, its a case of gameplay and story segregation.
Those bandits have clip sizes of ~9000 rounds on their rifles. They are just hard coded to force reload after firing a certain amount of rounds, even though they did not need to. This is because NPCs are designed to emulate player limitations, but ultimately have cheat weapons as sometimes the AI server messed up and enemies would get stuck in a state of never being able to reload.
Funny thing though, the reason why bandit grenadiers were the strongest bandit enemy to fight is because they get unmodded player weapons.
In its most basic form, its a case of gameplay and story segregation.
Plus I never liked the idea that all NPCs have over 9000 rounds of ammo per magazine because that means NPCs follow a different set of rules from the players. Do you know one of the main reason why the games FromSoftware make always do so will? It is because in their games the NPCs have to follow the same rules as the player. And game world is built around this idea of everyone has to follow the rules. There would be no risk of the A.i. forgetting to pretend to reload if the NPCs had the same ammo limits as players. And since there is no difference between the weapons the players and the weapons the NPCs use it means they take the weapons from NPCs and use them.
Hmm... if we can't use the weapons of NPCs we killed we can just say something like all the weapons have something like a DNA lock on them, so only the person who gun is linked to can fire it.
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phoenix