I remember that was said, that will be few NPC in the game.
In most games, the majority of NPC are just extra or secondary characters for some quests or part of the story and then extras again. But what if they could be much more?
In a F2P game called Palia, NPC have daily routines, are part of quests, have their own quests, lore…, they are important in that world, and evolve with it. What if that happens in Em8-er?
I don’t say having romance with them, like they have in Palia (except if Mr. Grummz want it), but they could have their jobs in bases, players could create friendships with them, learning their story, helping them… and if during an invasion they got hurt during the fight, players could visit them at the base hospital...
What do you think?
In most games, the majority of NPC are just extra or secondary characters for some quests or part of the story and then extras again. But what if they could be much more?
In a F2P game called Palia, NPC have daily routines, are part of quests, have their own quests, lore…, they are important in that world, and evolve with it. What if that happens in Em8-er?
I don’t say having romance with them, like they have in Palia (except if Mr. Grummz want it), but they could have their jobs in bases, players could create friendships with them, learning their story, helping them… and if during an invasion they got hurt during the fight, players could visit them at the base hospital...
What do you think?
Likes:
Omnires and Pandagnome