I am not a backer, still not willing to give money to this project yet been burned before ya see. Although I don't mind contributing ideas and concepts.
Contribution of ideas and thoughts is always good too, and those who back it get nice things too.
I am also well aware that "non-backer" ideas aren't given much weight in any game this early in development and I am fine with that.
I'd hope all ideas would be looked at and taken into consideration whether or not it is used is another matter. Some could be used for the future or some may be kept as a lets think about that idea because we need to see how it develops with the core gameplay focus etc.
1. I would like to know the amount of player agency will be involved in exploring and finding new enemy land to conquer and terraform. At least at a conceptual level.
When you say agency is that the actual clan / group?
2. Will the push back be completely AI or will it have some human input to spice things up?
I do hope that it is both because some human to give it some unpredictability time to time.
3. Will capturing and making new area available be in the players hands or will it just be planned "events" and piece mealed out to the server as "content". Example: players have a scouting platoon that are off deep into the non terraformed areas and find a base then report that info to rest of the player base in which a plan is then formed to attack said base. OR will it just be dev say hey this new base was discovered it gonna be your next target and open up that area for access?
We could have a mixture some in our hands and other areas of target that may require more than a few of us. Planned events could be good and think we need to discover the area or at least the Dev's could mention some message that is a little cryptic such as
"Disturbance in the mountains, potential presence of others appears...find them before they find you"
Even though they may not be in the north side, could be a diversion so this would make things interesting. How can we be sure that the message was sent by a friendly, or a tsihu, a spy someone with an agenda to captialise on either tsihu and reapers out of the way!
4. Is there a command structure of some type planned? it is going to be completely up to the players?
Yes i think so we sure have to defend the command structure too!
5. Will the multiple servers be linked with the territory map or will each server have it own progress?
I hope we can carry over our progress to the other servers.
Would imagine that each server may have different progress because of the time zone otherwise someone who may just enter the game find that it has already ended but in the other server just began unless its all linked and everywhere is the same shrugs
6. Will we need to worry about non combat function like supply chains, hospitals, repair garages, and communications to name a few?
I think we have to consider those they would play a big part in the war effort otherwise we will have big kaiju problems! It made me think if those where offline because of tsihu destroying our research center etc then we would have to use older/lower tech until we can reclaim that.
Imagine if repair stations and packs where impaired by the result of this and the medics would be even more important etc
7. How will the difficulty of taking new land scale will it take a like 2-3 people or will it require server wide cooperation?
My guess is small areas could be taken with a few but other areas would need server wide coop because of either the sheer difficulty and even numbers of enemies.