Many games have the same quest systems since some decades ago, like go to NPC X to start quest, go to place Y to do something (to kill something, collect resources, talk to another NPC…), then return to NPC X (or NPC W if it’s a quest chain) to finish and collecting rewards.
Unfortunately, this didn’t change much over the years and there are very few games that tried something different.
But since EM8ER will be a sci-fi game with OP-AI, why not trying something more realistic?
What if players receive an SMS or a “You got a message!” from an NPC anywhere where the players are, to know that they have an available quest, so they don’t need to go to that NPC directly. When the players are ready, they can make a video call to that NPC (with holograms and other futuristic stuff) to start the quest, then when it is finished, they can make a call to that NPC to say that is done, send the resources to that NPC in the case of a collecting quest through the personal drop ship, and receiving the quest rewards directly in the players reaper account or again through the personal drop ship.
What do you think?
Unfortunately, this didn’t change much over the years and there are very few games that tried something different.
But since EM8ER will be a sci-fi game with OP-AI, why not trying something more realistic?
What if players receive an SMS or a “You got a message!” from an NPC anywhere where the players are, to know that they have an available quest, so they don’t need to go to that NPC directly. When the players are ready, they can make a video call to that NPC (with holograms and other futuristic stuff) to start the quest, then when it is finished, they can make a call to that NPC to say that is done, send the resources to that NPC in the case of a collecting quest through the personal drop ship, and receiving the quest rewards directly in the players reaper account or again through the personal drop ship.
What do you think?
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Pandagnome