When I stopped playing Fire Fall. I thought I'd try my hand at making my own game to try and re-kindle the love I had for the game. At the moment all I have is a board game prototype. I'm relieved to see this project because making a game is a pain. and I'd gladly give up if Ember is going to continue carrying the torch. However I did come up with an interesting Mechanic that I think might work well with customizing the Omniframe.
in short it's kinda like mixing the Materia from Final Fantasy VII with the Skill sets of City of Heroes.
While mining or as loot drops from enemies. you would find Power Cores. these power cores are used to power everything. very similar to crystite, how ever the power will be infused with different elements. Fire, Ice, Electric, Earth, Wind, Healing, and so on. You can then equip these power cores into Vehicles, Battle frames, weapons, or buildings to unlock additional abilities.
I've divided these abilities into three different types. Damage, Support, and Controller.
Damage type obviously does damage in various ways and types.
Support type, provides healing and positive buffs for your allies, and de-buffs to your enemies.
Controller type summons entities like turrets or walls or traps. and basically manipulates the environment around you.
Example:
Lets say you equip an Ice power core into your frame. if you specialize in Support you will have optional abilities like freeze/stun your enemy target. Or slow attack speed of enemies around you. Or grant an ally Ice armor.
If you are Controller focused then you will have the ability to create a large Wall off Ice to block the enemy or make an Ice prison that traps the enemy.
If you are Damage based perhaps you can then role a large snow ball at the enemy or shoot an ice cycle at them.
OK some of those are cheesy but you get the point.
Because I have a strong D&D background I went the way of Wisdom, Intelligence, and Charisma points during character creation to determine which type of abilities you can use.
Intelligence = Damage
Wisdom = Controller
Charisma = Support
the more points you put toward one attribute the stronger that ability becomes. so lets say you have 1 Intelligence point, 2 Wisdom points, and 4 Charisma points. You will see all of the available support abilities the Ice core has to offer. including maybe some ultimate ability. you will only see a couple average Controller abilities, then maybe 1 weak damage ability.
I think it is best to keep the ability slots to a minimum. 4 seems to be a great number. (if you've read any articles about the paradox of choice) Then you simply select 4 abilities from the list that your power cores give you. (can slot more than 1 power core)
I know that the last bit might take away from your initial vision because it puts more emphasis on the character and less on customizing the frame. but don't throw the whole idea out just because the one part doesn't jive.
.... also (jeez this guy isn't done yet?!) I think that "mana pools" are the way to go over cooldown timers. Its always bothered me that Iron man can just keep going and never run out of juice. Maybe each core you have equipped is its own pool of energy and once its out you need to go refill it at a power station...
If your read this whole thing give yourself a cookie! ... if it made any sense, give me a cookie!
in short it's kinda like mixing the Materia from Final Fantasy VII with the Skill sets of City of Heroes.
While mining or as loot drops from enemies. you would find Power Cores. these power cores are used to power everything. very similar to crystite, how ever the power will be infused with different elements. Fire, Ice, Electric, Earth, Wind, Healing, and so on. You can then equip these power cores into Vehicles, Battle frames, weapons, or buildings to unlock additional abilities.
I've divided these abilities into three different types. Damage, Support, and Controller.
Damage type obviously does damage in various ways and types.
Support type, provides healing and positive buffs for your allies, and de-buffs to your enemies.
Controller type summons entities like turrets or walls or traps. and basically manipulates the environment around you.
Example:
Lets say you equip an Ice power core into your frame. if you specialize in Support you will have optional abilities like freeze/stun your enemy target. Or slow attack speed of enemies around you. Or grant an ally Ice armor.
If you are Controller focused then you will have the ability to create a large Wall off Ice to block the enemy or make an Ice prison that traps the enemy.
If you are Damage based perhaps you can then role a large snow ball at the enemy or shoot an ice cycle at them.
OK some of those are cheesy but you get the point.
Because I have a strong D&D background I went the way of Wisdom, Intelligence, and Charisma points during character creation to determine which type of abilities you can use.
Intelligence = Damage
Wisdom = Controller
Charisma = Support
the more points you put toward one attribute the stronger that ability becomes. so lets say you have 1 Intelligence point, 2 Wisdom points, and 4 Charisma points. You will see all of the available support abilities the Ice core has to offer. including maybe some ultimate ability. you will only see a couple average Controller abilities, then maybe 1 weak damage ability.
I think it is best to keep the ability slots to a minimum. 4 seems to be a great number. (if you've read any articles about the paradox of choice) Then you simply select 4 abilities from the list that your power cores give you. (can slot more than 1 power core)
I know that the last bit might take away from your initial vision because it puts more emphasis on the character and less on customizing the frame. but don't throw the whole idea out just because the one part doesn't jive.
.... also (jeez this guy isn't done yet?!) I think that "mana pools" are the way to go over cooldown timers. Its always bothered me that Iron man can just keep going and never run out of juice. Maybe each core you have equipped is its own pool of energy and once its out you need to go refill it at a power station...
If your read this whole thing give yourself a cookie! ... if it made any sense, give me a cookie!
Last edited:
Likes:
NitroMidgets