The environment can give some ways to plan.
Certain Icey surfaces that make many slide across more, this can be good for getting certain tsihu pushed off for some fall damage.
Thin layers of ice and spikey ice in caves the sound of cracking ice even the disturbance from movement can make the surface break or an ice spike to fall from a cave.
Extremely hot firey vents that erupt with a hissing sound and gas before firing out
Quicksand but the grappler tsihu can get away from those.
What other environment hazards could also be a benefit too hmm
Certain Icey surfaces that make many slide across more, this can be good for getting certain tsihu pushed off for some fall damage.
Thin layers of ice and spikey ice in caves the sound of cracking ice even the disturbance from movement can make the surface break or an ice spike to fall from a cave.
Extremely hot firey vents that erupt with a hissing sound and gas before firing out
Quicksand but the grappler tsihu can get away from those.
What other environment hazards could also be a benefit too hmm