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  1. Sorrow2u

    Weapons Test 1.0 FEEDBACK & SUGGESTIONS

    Okey so this is my feedback: jump pad shude be able to be sumoned while in air ( with some range limit ofc) and multiplay your vector not override it that will alow to use it in more interesting way. Example glide > slide > jumppad lunch u up and FORWORD > Q to extend thrust glide and reapeat...
  2. Sorrow2u

    100 Player Stress test FEEDBACK Thread!

    So i was ask by Faeryl and Maven to dump this too from discord so i did : finaly i have test last build and shift needs to be 1/3 of its cooldown q needs to overide shift and allow to go in any axis and spacebar needs to regen in air or in shift and not only on ground . yup sure i understand...
  3. Sorrow2u

    Em-8er - TERRAIN BUILD Live Stream Thread - June 11th, 2019

    i found this strange efekt with shadows it looks like char cast a spot light on other side HYPE XD
  4. Sorrow2u

    Omniframe Movement feedback Thread

    So i like what i see just like every one befor me but i have more of a sugestion , can u guys put some lights on OF that will indicate its shield/hp? Im thinking some thing like in deadspace. And some kind of colorblind settings wold be cool
  5. Sorrow2u

    2017 Pumpkin Carving

    can u provide better res? i'm taking this for my profile pick
  6. Sorrow2u

    updated movement test for em8er with blueprint ^^

    just as in title i have updated my vid a hope you like it XD
  7. Sorrow2u

    em8er test movement

    So i was tinkering with ue4 and movement for Em8er so this is outcome for now leave comments if you like ^^
  8. Sorrow2u

    A little bit of ideas on Em-8r game play(movement/combat only)

    So i was looking on yt for some mech games, and i found this channel and his work. Looks emberish to me ^^ And those drones are interesting for a pet class/sub engineer write what you think. O/
  9. Sorrow2u

    as a SLI user

    Hm dx12 will do it. Or vulkan, it will be easyair that sli
  10. Sorrow2u

    I would like to see this run on LInux...

    https://wiki.unrealengine.com/Vulkan there is a posibility for vulkan but man pawer will be a problem
  11. Sorrow2u

    as a SLI user

    tl:dl not out of the box you nead licence from nvidia 4 that https://forums.unrealengine.com/showthread.php?58953-SLI-UE4-and-physics