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  1. Squid Boss

    RTS Planetary Command Element

    Just curious about thoughts on this one. Would it interest anyone if during the campaign to secure territory there was a system in place that worked like top down RTS game where assets could be assigned by Guilds/Armies more strategically in the open world. Instead of commanding only local...
  2. Squid Boss

    Damage Numbers/Combat Text

    Curious on what others/Dev's think about this and going forward in Ember. I for one don't much see the need for displaying numbers visually on screen or perhaps even at all. At times it feels more like clutter depending on rate of fire. More so if we are trying to eliminate the MMO tag and...