well... there are just "kind-classes" that got different kits and are like three different templates, but even a heavy can be a sniper or a light MEK the one that runs around with the chaingun in the first row. The existing archetypes just ask you: How many hits do you want to take? How much...
rotary turrets on player won't happen, even when the heavy MEK can carry a shoulder mounted weapon, it won't be like a spinning auto gun. Ever saw the clone commander in Battlefront 2? i think it will look a bit like that.
The Cube2: Sauerbraten engine (as well as the Cube2: Tesseract engine, OctaForge uses mainly LUA xD) heavily relies on C and C++ xD Seriously.. they wrote the AI in fucking C mate!
(if i'm not mistaken xD)
well, like i always say it: Humanity is god, humanity is good and humanity is evil.
that can't be 'Cause there is no computer that can simulate a human mind or that is able to "run a reality". The greatest "computers" ever existing are reality, and brains.
How shall i understand that? Like not calling noobs noobs and idiots idiots or what?
And are you a kind of grummz-holy that we shall use your name in vain? :D
It's still crap against piercing projectiles like flechette ammo... It is known for rather piercing a hole through body and armour rather than explode-ripping one into it.