In some games you can play multiple classes at once. Often times in many games it is only two, the main class and the sub-class, but in other games the limit is higher. As different classes has access to different abilities, passives, and even gear. Allowing players to mix and match two or more classing allows them more freedom in how they want to play. Even more so for those odd people who like to play non-core archetypes.
For example, like how I like to play as a melee sniper in some games where I can my sniper rifle at close range no scoping enemies for kill just as much as I melee them between reloading (like I did in the earlier days of FireFall). it is not that I can't snipe from super far away, it is just that most games are not really designed for snipers do to them not taking into account things like how do sniper get loot or be counted as part of clearing a mission if they are outside of the mission area. As almost games are designed around close to mid-range combat only. So in a lot of games I just end up using sniper rifles at close range because I still love the power of them, as there is rarely hand gun type of weapon that is as powerful as sniper rifle to kill multiple enemies in one hit that is also not an AOE weapon.
So, this topic is both about different class archetypes in games as well as what do you like play as in multi-classing games.
For example, in fantasy games I like to play as dual wielding melee fight who is also a mage. Going by the game this type of people are everything from spell swords to sword mages to martial mages to magic knights and so on.
For example, like how I like to play as a melee sniper in some games where I can my sniper rifle at close range no scoping enemies for kill just as much as I melee them between reloading (like I did in the earlier days of FireFall). it is not that I can't snipe from super far away, it is just that most games are not really designed for snipers do to them not taking into account things like how do sniper get loot or be counted as part of clearing a mission if they are outside of the mission area. As almost games are designed around close to mid-range combat only. So in a lot of games I just end up using sniper rifles at close range because I still love the power of them, as there is rarely hand gun type of weapon that is as powerful as sniper rifle to kill multiple enemies in one hit that is also not an AOE weapon.
So, this topic is both about different class archetypes in games as well as what do you like play as in multi-classing games.
For example, in fantasy games I like to play as dual wielding melee fight who is also a mage. Going by the game this type of people are everything from spell swords to sword mages to martial mages to magic knights and so on.
Likes:
Pandagnome