Question during Chief Chat: When a player is defeated does their mech explode and disappear? Or does it become a dynamic repair or keep safe event?
https://www.twitch.tv/videos/1219396175
02h12m35s
Answer: Currently the mek explodes and disappears. The player is then ejected and can run around to survive and call down another mek.
Essentially I was thinking something similar to a Thumper encounter where the effort to repair a defeated mek would create more aggro. I agree with Grummz's concern that it would be a distraction and possibly disruptive to gameplay.
As a follow-up, I propose that not all meks completely disappear when destroyed. Skeletons of meks could litter the battlefields, acting as gravestones, obstacles, and reminders, until they are salvaged, further destroyed, or time-out. Salvaging the meks could recoup materials and create some sense of permanence in the world.
https://www.twitch.tv/videos/1219396175
02h12m35s
Answer: Currently the mek explodes and disappears. The player is then ejected and can run around to survive and call down another mek.
Essentially I was thinking something similar to a Thumper encounter where the effort to repair a defeated mek would create more aggro. I agree with Grummz's concern that it would be a distraction and possibly disruptive to gameplay.
As a follow-up, I propose that not all meks completely disappear when destroyed. Skeletons of meks could litter the battlefields, acting as gravestones, obstacles, and reminders, until they are salvaged, further destroyed, or time-out. Salvaging the meks could recoup materials and create some sense of permanence in the world.
Likes:
Pandagnome and Wyntyr