Recent content by OziriusSVK

  1. OziriusSVK

    Really hope this game wont loose focus as firefall did !

    You seem to have specific image of what Ember MUST be, ... that wont end well. As for point 2: Not enough variety of weaponry and customization. You mean it wasn´t enough for you customization through min-max crafting balancing Mass/Power/CPU in pre-1.0 FF? If you mean that, I must disappoint...
  2. OziriusSVK

    Poll: Customization through Crafting Resources or Modules?

    I agree with you. This poll is pointless if we dont know what concept of balancing is behind it. Balance system pre-1.0 was good and unique and you was able min-max between Mass/Power/CPU, it can be done both with Modules and with Resources-based customization. I personally prefer...
  3. OziriusSVK

    Gliding - Should our Mechs need pads, at all?

    Pity those whose bare feet shall stand on EM-8ER, therefore they will be painfully melted xD
  4. OziriusSVK

    Milestone 2 is NOW LIVE!

    Cannot wait for my new Forum badge :D
  5. OziriusSVK

    Avoid Over-Balancing

    I really dont want to see AOE dmg option on every weapon, I hate AOE spam...
  6. OziriusSVK

    Groups /armies/outfits/clans | Squads | Platoon management

    Nice and clear, but it will be a very long time till we get to army/clan :( , gameplay will be priority I really like what chat should have :) I always wanted translate something from different language and if I cannot copy it I really hate it...
  7. OziriusSVK

    6 things that will make Ember a must play for me.

    I agree with these two, only such achievements are beneficial for game :) I think it is better to have very small Vertical progression, but no more than 150% power of starter equipment (so you still feel that you are stronger, very little, but still, that is enough for right atmosphere in...
  8. OziriusSVK

    Poll: How much do you think this round be overfunded by?

    I would rather see stretch goals pointing towards development of game (playable mockup) than items, toys, etc., but that is only my opinion :)
  9. OziriusSVK

    Discussion: Energy/Mana, Cooldowns, or something else?

    Yes we can go also with this :), or with any idea in this thread, seem to be we have really lots of ideas :)
  10. OziriusSVK

    Discussion: Energy/Mana, Cooldowns, or something else?

    The Best post of the Day xD
  11. OziriusSVK

    Discussion: Energy/Mana, Cooldowns, or something else?

    Ok, so I add a little different idea and very interesting at least for me xD I draw up this idea also with possible balancing of crafting (Power/Mass/CPU). All numbers are only as example, no data behind it :) Fundamental Idea: Energy produced by "Power Core" and excess is stored in "Core...
  12. OziriusSVK

    Firefall is down, is it for good?

    Right after we funded second milestone :D
  13. OziriusSVK

    New Ember players should be called....Embryos...

    The Members of future Reaper teams on EM-8ER xD
  14. OziriusSVK

    Keeping the science in sci-fi

    Yeah, such weapons would be very welcome (not for all weapons, but for some :) ) It would be very funny, not permanently in game but like event it is great idea. Just imagine you would log in and instead of reload you would throw your empty weapon on enemy with "Booom" effect and new weapon...
  15. OziriusSVK

    Keeping the science in sci-fi

    Yes we could go with infinite ammo and no reload, but what would happen? Would you care to stop shooting if enemy is hiding or not in line of sight right now? Would you care to save your ammo (for next bigger wave of enemies)? Definetely you would lost one of balance function for powerfull...