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JimmyRussel's latest activity
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JimmyRussel
liked
EvilKitten's post
in the thread
Concept: Resource Quality and Value
.
@Wyntyr https://docs.google.com/spreadsheets/d/1H8QWIOz5AZX-461Vg5KTQ2l192Ne0GwsH9UiVSrAKx0/edit?usp=sharing So first off, my design...
May 3, 2020
JimmyRussel
liked
EvilKitten's post
in the thread
Concept: Resource Quality and Value
.
I really don't follow this. If it is simply a matter of purity then the resources you can get is a factor of time spend and efficiency...
May 3, 2020
JimmyRussel
liked
Tyceus's post
in the thread
Concept: Resource Quality and Value
.
personally, i love the idea of getting meaterials from the Kaiju's we defeat! to weaponize it or use it for better defense or possibly...
May 3, 2020
JimmyRussel
liked
EvilKitten's post
in the thread
Concept: Resource Quality and Value
.
I wish to point out that really what we are talking about is not quality, but purity. There is no quality to aluminum in RL, it's...
May 3, 2020
JimmyRussel
liked
Wyntyr's post
in the thread
Concept: Resource Quality and Value
.
I believe 1-10 quality with 20 or so initial mats would be ok. I know there will be compounds per the Vision book...maybe those could...
May 3, 2020
JimmyRussel
liked
Thorp's post
in the thread
Concept: Resource Quality and Value
.
Yes this will cause people to mine a location but what will stop people from mining a small sample to test it, learn it's junk and...
May 3, 2020
JimmyRussel
liked
Thorp's post
in the thread
Concept: Resource Quality and Value
.
iirc it was confirmed long ago that Em8er will not have mineral "quality" levels. Putting mineral qualities on the map will create the...
May 3, 2020
JimmyRussel
liked
Aisman_'s post
in the thread
Concept: Resource Quality and Value
.
I like the idea of gathering resources from the Tsi-Hu. I mean the have biomass and some others have alien tech on them. Maybe when a...
May 3, 2020