#@$#$%$%#%$#%!
#$#$@%@#$%@!#$@#$!
heh. jokes aside, anyone remember the good old days of multi-squad thumping up by the melding wall to the north?
late at night, players flocking over from all over the shard... 5-10 thumpers down at once....
massive tiki-torch danceoffs between waves...
i while back i had the beginnings of a VERY vauge idea- was something like a heavily modified.militarised/ semi-militarised civilian engineering frame (or a military engineering one)- its look/ability set revolving around producing/constructing temporary/field fortifications (small...
was gonna at least make a $1 contrib,but apparently indiegogo doesn't take paypal anymore, and my bank account's currently empty :(
*edit* waiiit, nvm, still have $3 XD
reaaaaallllly gotta stop living paycheck to paycheck
yeah.i remember wondering what was wrong with the original progression system.
the fully XP-based replacement was painfully generic, especially considering how much time id put into grinding with the original system X_X
*sighs* i remember the good old days, where a large thumping run up north would usually attract 3-6 other thumping groups if you were stubborn (and loud in global) enough, and turn the entire region into a giant Tiki-torch'd rave-party between waves of chosen/melded with 30-60 non-grouped...