Recent content by benoit

  1. benoit

    Milestone 3 Fundraiser, Monday 9:00AM PDT

    NVM Troll, I have something better to do... Good luck to the team, I'll come back in a year or two when I see more convincing things than I have so far. And btw, I already knew everything you said, we just have different opinion on things. I still hope the game to exist one day.
  2. benoit

    Milestone 3 Fundraiser, Monday 9:00AM PDT

    Dude, first REMOVE THE CAPS LOCKS, it's annoying to everyone! I am not the only one to say it. Second, if the news part of the forum does not contain the essential information, it is not my fault and I believe communication through a Discord is not professional and is nice only for super-fans...
  3. benoit

    Milestone 3 Fundraiser, Monday 9:00AM PDT

    I am very looking forward for that game, very very promising. Though, at this rate, we can expect a beta version of the game in 2025... seriously, I think these milestones are a joke of a challenge, and you were even late for the first... Also, you had like 5X your original objective, but what...
  4. benoit

    T.H.M.P.R. art is up

    I like those ideas too. About the different arms and drills, i think this has quite some potential for customising. Allowing differen speeds, or access to different soils and or ressorces. Also, as the player digs deep, he may have to switch and or repair drills to give some pause time (as that...
  5. benoit

    Unigine 2

    I have seen it, but I am not interested in phone games... Again, UE is great for "standard" fps and not so big scale (100 miles square is big, not not enough for me :). What to choose will depend on what the devs wants to do. Maps or planet, which engine is easier to work with (again, no...
  6. benoit

    Unigine 2

    Just because I am impressed by this, here is the page of their latest update. Check out the water physics videos... Pretty impressive. Also, check the paragraph about rounded earth :) https://developer.unigine.com/en/devlog/20160805-unigine-2.3 Besides from that, I don't think they have support...
  7. benoit

    Unigine 2

    I am going of topic now, but having a whole planet would make things more interesting to me. So then the aim of that game will not be to control the planet, get it back? That was supposed to be the aim in firefall, but there is nothing like that, to the exception of few missions. I don't care if...
  8. benoit

    Unigine 2

    Those are super awesome 100 square miles. No doubt that UE4 is great, super realistic, and simple to work with. But, 100 square miles are not enough to make a planet. I remember that firefall was about re-conquering the planet, not reconquering maps! I haven't read anything about that yet, but...
  9. benoit

    Unigine 2

    I am not expert, but I think an engine like Unigine might be more fitting the needs for the game. Like for example generating a complete planet or even several. Also, unlike other engines, I've read that it's made to be more flexible and customizable. Look at the things they show for their...