Yeah I kinda find durability on gear more of a waste than anything (both in terms of design and resources) . I think a better sink would be consumables like ammunition (basic, HE, incendiary, and such) for example making a sort of pseudo durability by just making ammo hard to find in the field...
Welp I guess you can toss me on this list (same name).
I think it was right when the game went open beta that I started but can't remember anymore. I do know what killed the game off for good (at least for me) was levels being added in and more or less making it like a normal RPG or at least the...