Here's another, because this is fun. Again, apologies if someone else has already posted something like this.
Medium Frame
Defense: 10 Offense 40: Mobility: 50
Heavy Reactor
Ability 1: Such a large reactor on a comparatively small frame allows the pilot to overcharge their thrusters...
Well it's certainly been a minute since something was last posted here. I've had a fun time recently theorycrafting and came up with a few different designs. There are a lot of submissions already and I haven't had the time to read through them all so I apologize in advance if something similar...
All these people comparing this to mainstream designs... have we already forgotten that things becoming mainstream in Firefall is exactly what killed it? Have an open mind, stop over thinking things and embrace the unusual and unique nature of the Omniframe.
I'm not sure why people are...
10. Afterburner
9. Crater (when it actually worked)
8. Shockwave
7. Heavy Armor
6. Rocket Barrage
5. Combat Shotgun
4. Particle Beam
3. Turret Mode
2. Thunderdome
1. Absorption Bomb (HKM version)
I really only played Dreadnaught and Assault. Not because they were easy to play, but because...
As a long time Arsenal player I can say that variety is key. I'd love to see some weapon synergy against enemies with personal shielding. Energy weapons against shields, ballistic weapons against armor and flesh.