Firefall did the jumpjets RIGHT and that was what kept me coming back even with no content, just grind. The feeling and freedom of movement was intoxicating compared to every other FPS. Just the minigame of jumpjet timing to climb mountains is fun in itself.
Version 1.6 is where things really...
I'll modify my statement to say that it may not be impossible to have pve and pvp with the same skills/stats but that I haven't personally seen any game do it right and blizzard is particularly bad at it.
Its the old Blizzard problem. You can't have skills behave the same or even have the same stat numbers in PVP as they do in PVE.
To really make things work you need to pretty much build two separate games which is a lot of work and dev resources
The original accord assault gun. Long range splash combined in-your-face shotgun action on the secondary. One of the most disappointing things about the firefall update was losing the fun secondary effect.
I just joined up and didn't see an introduce yourself thread so I figured that I would make one.
I'm ACP and I'm a ancient gamer who has put several hundred hours into Firefall (leveling 6? frames to 40) and was very excited when I heard about this project. In addition to Firefall I play games...