Your favorite abilities

Vedemin

Deepscanner
Jul 27, 2016
161
164
43
#1
Hello everyone!
Please, tell us what were your 10 favorite abilities from any Firefall version :) This may help devs in one way or another

For me it was:
- Afterburner (and Soaring)
- Decoy (advanced and normal)
- That supercharged shot for Nighthawk from v1350 PTS
- Bombs Away
- Mammoth's Frontal Shield
- Smoke Screen
- Healing Pillar
- Crater
- Eruption Rounds (1.3)
- Burn Jets (weak but fun)

How about you? Help devs, go on!
 

Sandsnake

Deepscanner
Jul 28, 2016
75
81
18
#3
Combat Shotgun, Plasma Cannon (arsenal ability, cant remember exact name)(the original Finger-of-God one, not the later Dick-of-a-leper one)
 
Likes: Fenr1r
Jul 26, 2016
79
100
18
#6
Afterburner n Soaring afterburner.
Missile shot.
Shockwave.
Mighty charge before it got "Fixed" and you couldn't go up n down anymore.
Did I say Soaring afterburner already?
 
Likes: Vedemin

Fenr1r

New Member
Jul 28, 2016
5
11
3
Russia
#7
- Repulsor Blast 1.3
- Teleport Shot (mammoth)
- Turret Mod (what ? :D)
- Heavy Armor
- Heavy Turret (Engi close beta, yup. Long range, good dmg, awesome fire rate...*sigh*)
- Long range Mine
 

LunaCee

Lieutenant
Jul 26, 2016
11
26
13
38
West coast, USA
#8
Top ten abilities? Mix of useful and a couple short-term OPs that only needed some toning down instead of the knee-jerk complete removal...

- Advanced Decoy
- Healing Pillar
- Heal Wave (with high knock-back)
- The old .5 & .6 era Recluse toxin cloud shot
- Soaring Afterburner
- The very short lived Rambo Recon with the full-auto R-36 Eruption Rounds combo
- Dread Mortar Cannon HKM
- Arsenal Combat Shotgun
- Crater (straight DOWN version usable right out of glider to hot-drop)
- Dread Explosive Rounds
 
Jul 26, 2016
42
46
18
Canada
#12
Okay, so:
1. Afterburner/Inferno Dash (Obviously)
2. Crater (Before 1.6)
3. Absorption Bomb (Before it was an HKM)
4. Gravity Pull
5. Immolate
6. Missile Barage
7. Trailblaze (The version where you created energy fields behind you as you ran to boost other players)
8. Healing Pillar
9. Resonating Bolts
10. SIN Scrambler (Wasn't amazing, but still fun to use)

And also alt-fires.
 
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Likes: Vedemin

NitroMidgets

Tsi-Hu Hunter
Jul 27, 2016
590
474
63
Dupont, WA
#13
Bio Fart
Healing Wave with knock back
Explosive Rounds
The old Repulsor Blast
The Dreads Dome thing that I just can't remember right now.
Teleport Shot
Afterburner
the original turrets
Vampire Beam should have been an ability but wasn't.
Supply Station (hey I was a Dread so I liked having ammo)
 

TankHunter678

Well-Known Member
Jul 26, 2016
369
311
63
#14
Multicharge Soaring Afterburner, Shockwave, Thermal Wave (1.3), Rocket Turret, Bombs Away, Missile Shot (1.3 and 1.6), Particle Beam, Turret mode... probably a bunch others whose name escapes me.
 
#15
Um.. wel...
- Teleport shot
- Tremor <3
- Thunderdome :3 (nice to troll ppl in duel xD)
- Turretmode
- Explosive rounds
- absorption bomb :D (so fucking awesome when you just sand next to 10 enemies xD)
- ghostly triage + blinding poison trail combo (best biotech dmger build combo ever :D)
- healwave (funny to push ppl around xD)
- cannonball afterburner + burnjet combo (nice to use, and looked funny xD)
- burnjet + bomb rain (forgot the name) combo (nice as "im a bomber mother****ers!" ability xD)

(and ofc all from the 1.3 ^^, just tested the 1.4 and 1.5 on the pts, then i left FF xD)
 
Likes: NitroMidgets
Jul 26, 2016
21
38
13
#17
-Afterburner & Inferno Dash (combo)
-Soaring Afterburner
-turretmode & hvyarmor (combo) #longLiveTheTank :D
-Explosive Rounds
-multi turret's ( when you could have up-to 9)
-Shockwave ( a assault best friend )
 

Bl4ckhunter

Active Member
Jul 26, 2016
157
123
43
#18
Combat Shotgun, Plasma Cannon (arsenal ability, cant remember exact name)(the original Finger-of-God one, not the later Dick-of-a-leper one)
particle beam
anyway by favourite combo was afterburner+inferno dash+ burnjets, before they nerfed it you could literally glide forever as burn jets made you climb if you aimed it upwards while gliding, it was ridiculously broken but hella fun
 
Jul 27, 2016
16
16
3
#19
Let's see, 10 favorites...
Afterburner
Crater
Heavy Armor
Rocket Barrage (Arsenal or TC version, any kind where the missiles home in on your reticle)
Teleport Shot
Trailblaze (the instant activation version)
Disruption (in concept)
Healing Ball
Healing Pillar
Cryo Nade

My favorite abilities tend to either fall under Mobility or Utility. Direct damage abilities definitely have their place, but too many of them and I start getting bored.
 

Andronakos

SHIFTER
Ark Liege
Jul 26, 2016
21
18
3
27
#20
10. Afterburner
9. Crater (when it actually worked)
8. Shockwave
7. Heavy Armor
6. Rocket Barrage
5. Combat Shotgun
4. Particle Beam
3. Turret Mode
2. Thunderdome
1. Absorption Bomb (HKM version)

I really only played Dreadnaught and Assault. Not because they were easy to play, but because I... pretty much just liked to murder everything I looked at.