World destruction/modification

Nov 12, 2016
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#1
Just a quick question:
How much will we be able to destroy/modify the game world? Will we be able to dig into the ground(base layer of the game)? Destroy mountains as we dig for resources?
I don't really know what the UE4 engine is capable of and what features will be implemented.
 

NoahDVS

Deepscanner
Jul 27, 2016
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133
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#2
Just a quick question:
How much will we be able to destroy/modify the game world? Will we be able to dig into the ground(base layer of the game)? Destroy mountains as we dig for resources?
I don't really know what the UE4 engine is capable of and what features will be implemented.
You can have destructible environments in UE4. I think what will determine the answer to your question is really how the instances or servers will be set up and whether or not there is enough time and resources to implement it.
 
#3
You're possibly talking about Destructible Properties Matrix in UE4.

Create 3D model (s)
Create multi-layered fracture patterns
Test.
This is per object so more objects of varying destruction equals more time
Also, terrain and other unforeseen things can go unplanned (features, not bugs)
Import the meshes into UE4 as destructible assets
Build environment in UE4
Code up collision detection and event handling in UE4 (Using the OnHit Event in Blueprints)
Program destruction of pre-fractured meshes and chunk behavior
Test.