What I liked about FireFall well before it was replaced on release was the true skill system. No matter where you went from TD to SH as long as you had the skill you could fight anything.
I remember when I was running around SH watchtower in my Mammoth battleframe I was fight an invasion then I got targeted by a chosen death squad as I was fight them too I got targeted again by another death squad. I managed to come out on top because I trusted my skills. I had a lot of fun. Then another invasion happened at the same tower.
But after the true skill system was replaced with a level based system I never had as much fun fighting the good fight not mentioned the fact the late game resources were found in the pvp maps when I’m a pve only player.
So what was you favorite part of FireFall and why?
I remember when I was running around SH watchtower in my Mammoth battleframe I was fight an invasion then I got targeted by a chosen death squad as I was fight them too I got targeted again by another death squad. I managed to come out on top because I trusted my skills. I had a lot of fun. Then another invasion happened at the same tower.
But after the true skill system was replaced with a level based system I never had as much fun fighting the good fight not mentioned the fact the late game resources were found in the pvp maps when I’m a pve only player.
So what was you favorite part of FireFall and why?