Im sure that from the title you are probably thinking that this is going to be another political post. No, thats not the case.
Instead I want to talk about something that some of us gamers hate the most in open world video games, and that's poorly made boundaries.
Some developers tend to create invisible walls at some point on the edges of the map to prevent players from leaving the play area, which in my opinion has the be the most lazy form of Video game border control.
Now in Firefall we got the Melding. It prevented us from simply "leaving the map" and it wasnt exactly an invisible wall, it was a very well thought out idea that fitted with the lore perfectly.
I made a YouTube channel a while back only to make archives of the games that I think had the best border control systems that developers poured some time and effort to create in order to make the game feel more immersive !
For the best one I choose the Original Crysis (Link to video)
There are other games that have a good system like Crysis' (example: Far Cry),but for most modern games it looks like the Developers just don't care about it and think that players won't try to escape the map to see what happens.
What kind of Border control do you guys think will fit the Em-8er open world map the best ?
I want to see your ideas on the matter, because we might get to help the devs by sharing our thoughts.
Instead I want to talk about something that some of us gamers hate the most in open world video games, and that's poorly made boundaries.
Some developers tend to create invisible walls at some point on the edges of the map to prevent players from leaving the play area, which in my opinion has the be the most lazy form of Video game border control.
Now in Firefall we got the Melding. It prevented us from simply "leaving the map" and it wasnt exactly an invisible wall, it was a very well thought out idea that fitted with the lore perfectly.
I made a YouTube channel a while back only to make archives of the games that I think had the best border control systems that developers poured some time and effort to create in order to make the game feel more immersive !
For the best one I choose the Original Crysis (Link to video)
There are other games that have a good system like Crysis' (example: Far Cry),but for most modern games it looks like the Developers just don't care about it and think that players won't try to escape the map to see what happens.
What kind of Border control do you guys think will fit the Em-8er open world map the best ?
I want to see your ideas on the matter, because we might get to help the devs by sharing our thoughts.
Likes:
Pandagnome and Mahdi