The light frame

Pandagnome

Kaiju Slayer
Fart Siege
Welcome Wagon
Happy Kaiju
Jul 27, 2016
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Island of Tofu
#1
After a good listen to the chief chat was wondering what kind of attachments could we see on the light frame hmm

This particular attachment for the light frame could look slightly smaller and have the mek hand with some extra armor. If it is one a firing launch fist attachment, at first its small and as it flies it could get bigger to its max heading into a unsuspecting tsihui's face!

lightframe.jpg

I'd imagine if light frames are going to be nimble they will have the option for very agile and articulating mek arms especially if you can think of melee combat and how the arms could move.

https://www.gunjap.net/site/?p=113627
Nice detail

Hope the animations are going to be smooth especially with melee.
1656075088346.gif
 
Likes: Wyntyr

Pandagnome

Kaiju Slayer
Fart Siege
Welcome Wagon
Happy Kaiju
Jul 27, 2016
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Island of Tofu
#3
We could also do things like put a piledriver inside the arm to do damage at close range and to break armor. As good example of this would robots and mecha like Big O.
After seeing this video could you launch heavier further by using the piledriver super pow and making the heavies shield surfer further?

Also making holes in the floor can be a good way to slow down enemies just like pot holes.
 
Likes: Omnires
Aug 14, 2016
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#4
Well if you want to do the team combo attacks the light omniframe with a piledriver in the arm could use it send other omniframes off if they pick them up and jump at the right time. Think like how a cheerleader can get extra jump height if they kick off at the same moment thrower reaches the peck of the throwing movement. Or if they have round shield that could cover them like a ball than the light omniframe could use the teammate like a human pinball launching them at enemies at high speeds.

And in terms of game play outside of combat. The piledriver could help break rocks to open paths to new areas or mine for ore. In terms of combat as before there is the option for do massive damage and break armor with each punch. But there is also the option do so things like make a landslide or avalanche if you are fighting on hills or mountains. Forcing cave ins inside tunnels and underground areas. Or just hitting the ground in just the right way to make a small earthquake using things like resonance frequencies.

Note: in real life never underestimate the power of a resonance frequency. Because using the right resonance frequency can and will make objects self-destruct. Even living beings as the cells effected by the resonance frequency rip themselves apart and die. This is also part of the reason things things like sound can kill things.

For the people who don't know how a resonance frequency could effect something like large like a building, or mecha, or giant monster. Just look at this bridge. The wind that was blowing at the time made a resonance frequency in the metal of the bridge and this happened.
 
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liandri

Omni Ace
Omni Ace
Jul 29, 2016
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Zone of Bones, Australia
#5
I like the light frame design , with the exception of the stiletto on the legs. It's an art direction thing and it won't matter, but from a technical standpoint, the ankle plating might slip between under the stiletto and lock the user's foot in place. Maybe remove the inner ankle plate? Image so you can see what I mean:
lleg.PNG
 
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