So I got some general questions about the things in the title.
-What kind of open world will it be? One big open world, more like WoW, or like an open world but kind of locked in different places/regions, which you need to travel to via a loading screen of sorts. Or maybe just tons of smaller maps which also require loading screens (not hoping this one, since Firefall was also more like a big open world if I remember correctly.)
-How will you transition from the "safe places" (like cities/bases etc) to the open world itself and what about suiting up and all that? Will it be more like Anthem, where cities are pretty much a separate instance and you are kind of locked in the city and out of your Omniframe. When you want to go out, you need to suit up, and there is a loading screen/transition cinematic. Or will it be more like Firefall was: you can come and go as you like and you can call in your Omniframe when you feel like (though I dont know how walking around the open world without your Omniframe would work, you'd probably get rekt by the enemies)
Just trying to get an image of how the game will feel in that aspect. Any answers are appreciated!
-What kind of open world will it be? One big open world, more like WoW, or like an open world but kind of locked in different places/regions, which you need to travel to via a loading screen of sorts. Or maybe just tons of smaller maps which also require loading screens (not hoping this one, since Firefall was also more like a big open world if I remember correctly.)
-How will you transition from the "safe places" (like cities/bases etc) to the open world itself and what about suiting up and all that? Will it be more like Anthem, where cities are pretty much a separate instance and you are kind of locked in the city and out of your Omniframe. When you want to go out, you need to suit up, and there is a loading screen/transition cinematic. Or will it be more like Firefall was: you can come and go as you like and you can call in your Omniframe when you feel like (though I dont know how walking around the open world without your Omniframe would work, you'd probably get rekt by the enemies)
Just trying to get an image of how the game will feel in that aspect. Any answers are appreciated!
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