Outerra as World Engine

Discussion in 'Ember & The Unreal Engine' started by w0otness, Nov 12, 2016.

  1. w0otness

    w0otness New Member

  2. MajorChuah

    MajorChuah Member

    Nice try outerra marketing team. XD
  3. NightStroke

    NightStroke Deepscanner Base Commander

    It is kinda cool though, tbh.
    MajorChuah likes this.
  4. MajorChuah

    MajorChuah Member

    Nice try outerra employee #02
  5. w0otness

    w0otness New Member

    No affiliation funnily enough. Just would be nice to have. Maybe even work with them and see if the technique they use for selecting data can be used for network data (player/object locations)
  6. MajorChuah

    MajorChuah Member

    I personally don't know anything about the way games are made whatsoever. Isn't this game is already using unreal 4 as the engine? Sorry if I said something stupid > < don't know anything about these stuff
  7. w0otness

    w0otness New Member

    I don't know how well unreal integrates with external libraries, especially one with its own graphics pipelines.
    I guess U4 has its own map handling and graphics pipelines.
    It's worth a look into though. Would be beautiful to be running around ground level finding resources, then call a flying taxi which transports you to a new part of the world seamlessly.
  8. Grummz

    Grummz Administrator Ember Dev

    Outerra looks cool. Everybody love seamless ground to space transitions, its a real crowd-pleaser.

    Unfortunately, Outerra is its own engine. It would be impossible to merge two 3D engines together, so we can't use this with Unreal. We also don't plan for outer space or seamless worlds. This is to keep the focus of design to one planet, and also to reduce the need for complex servers for seamless worlds. In order to survive on an Indie budget, our servers have to be as simple as possible and not consume much CPU or bandwidth.

    But ty for the suggestion, it was fun to check their stuff out.
  9. MajorChuah

    MajorChuah Member

    Lord Grummz has spoken.

    That's what I thought as well. But I know nothing about making games so I dare not state what Lord Grummz stated.
  10. Torgue_Joey

    Torgue_Joey Emberite -Death Reaper KAIJU 'SPLODER

  11. zdoofop

    zdoofop Terraformer

    while we're on the subject, just how massive will this MPW be? because it obv. can't be limitless.
  12. NanoTechnician

    NanoTechnician Emberite - THMPR - Deepscanner

    Oh, lets NOT make a fork of it!

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