If my firefall veterans remember, the add-on community was quite active. I wasn't big on coding back then but really wanted to make stuff. Now, with the game in its inception, I think this would be an awesome opportunity to begin coding omniframe ideas that we'd all love to see. I'd love to create a shoddy model of a certain flamey-boi. The thing I want to know is how and where to get to files that run the source code for the movement demo and how I mess with them in a way that doesn't break the demo. Thanks everyone!
Likes:
DoktOrk and Pandagnome