How much longer?

Pandagnome

Kaiju Slayer
Happy Kaiju
Jul 27, 2016
6,269
8,430
113
Island of Tofu
#3
a timeline with clearly expressed goals
.

Once the playable mock up is done and debugged to an acceptable level we can far more specific timeline
Ah goody will this be put on the front under devtrack or website tab so we can see it or will it be done in Trello or something similar?

Good for many even those who have not followed the game to get a better idea what was done and the projected future. Also if there are some approximated dates this could be altered if required incase of delays etc.
 
Likes: Wyntyr

Sy

Well-Known Member
Nov 16, 2018
204
358
63
sya.li
#4
Wait.

That isn't a command for faith, trust, or patience. Many gamers are tired about the beige / vanilla / porridge sales-safe content. Style and gameplay aside, I'd wager most here have been waiting for a contemporary game which has learned from the mistakes of the past while staying reasonably ethical and without fairy-tale levels of greed.

There are lots of very valid excuses like a small team, budget, experience, or new technologies. I won't argue any of these things. Instead, consider a statement that's less hyperbolic by the day: Games are not being made for art, for gamers, or even generic "players", they're not being made for _you_ they're being made purely for profit.

We should all feel it by now. "Hype" used to capture a thrill from our childhood, a hope and an expectation, but it's become familiar and dishonest like propaganda.

You've been burned, I've been burned. Play pretend like it'll heal, but sooner or later you're going to want to, and maybe have to, turn away from the whole industry because it's been acting in disagreeable ways. Pushing would only make EM-8ER like all the rest; you must feel that. Instead, embrace the old philosophies that made the original games.

Do more than embrace, insist. Insist not on the suspense of hype, but on the mechanics of delay, on time itself. Time is the soil in which competence will support a great tree. These _are_ competent people and the time _is_ being spent well; there are impressive resumes that speak to that. Insist, and the more time you demand the more original philosophy will be imparted upon the work:

"It's done when it's done."

This game is Grummz's opus.

Make it yours.
 
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Pandagnome

Kaiju Slayer
Happy Kaiju
Jul 27, 2016
6,269
8,430
113
Island of Tofu
#5
Do more than embrace, insist. Insist not on the suspense of hype, but on the mechanics of delay, on time itself. Time is the soil in which competence will support a great tree. These _are_ competent people and the time _is_ being spent well; there are impressive resumes that speak to that. Insist, and the more time you demand the more original philosophy will be imparted upon the work:

"It's done when it's done."

This game is Grummz's opus.

Make it yours.

You have poetic way with those words Sy, sure there is bound to be delays and it happens when it happens however no harm in having an approximated timeline these dates could change too with just a quick tweak and be highlighted as updated on the forum when something has been changed due to reasons that may be unforeseeable.

Here is a timeline for a fictional game
Fartland.jpg