Here's a vote for changes to Omniframes

Nov 2, 2020
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#21
Keep in mind that Omniframes will have skins as well, so you won't be drip-deficient even while suited up. Like other people mentioned, there's plenty of instances where you'll be able to show off your raw pilot as well - social hub areas are the big one, but there's also hand mining, crafting, building, etc.

That said, I'd be down for a 4th scout class that uses very light equipment and plays a long-range support role. They're already going to have on-foot mining, so I don't think it would be too much of a stretch to add some personal weapons and tools somewhere down the line.
 

Pandagnome

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#22
That said, I'd be down for a 4th scout class that uses very light equipment
If we had 4 ways of playing the game

- Pilots in Specialist G suits
- Light frame
- Medium frame
- Heavy Frame

The forth or the first is the pilot, i know that we keep saying pilots are squishy but to what degree could we be less squisher with a better G-suit than a standard g-suit?

Personally i would utilise all of them for the different situations, since there will be times where i'd really like to play as a pilot and other times in a Mek

Sometimes i'd be lazy and stick with one and do think playing as a pilot should be an interesting way to get the idea of G-suit technology and how it compares with Mek frame tech as an example

- G suit tech would be better for going into water
- Mek frame tech is more resilient and takes more resources and repairing than a G-suit
- G suit cannot take too much damage compared to Mek's but their smaller profile gives a better way to hide

etc etc
 
Likes: Mageborn98

Sy

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Nov 16, 2018
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#23
That said, I'd be down for a 4th scout class that uses very light equipment and plays a long-range support role. They're already going to have on-foot mining, so I don't think it would be too much of a stretch to add some personal weapons and tools somewhere down the line.
Do you mean a non-frame class?
 

Pandagnome

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#26
For a non-frame user i'd like to see a backpack option to take with them or could just materialize and deconstruct when not in use.

E.g.

Backpack A content
- Portable shelter
- Location Becon
- Portable resource extractor
- Access code listing for gates

Backpack B content
- Solar Regeneration power unit
- Medic kit
- Nano pet
- Disguise kit (Blend with hostile npc)
 
#27
You'll have to excuse my ungodly GIMP skills, but here is my concern.
I think you might be misinterpreting what you see.

The torso of the character, the chest-plate...etc. that's also your pilot's skin, their suit. The only parts of you the frame covers are the arms and most of your legs. GRANTED it still covers about half your body all together, so that may still be too much. But, is the hard-rider mode (covering your pilot with the frame's armor), instead of the force-field (with most of your pilot's body visible behind it) still a thing? Because that might allow for more "skin" to be shown in any type of frame.