Grapplers as melee-only

liandri

Omni Ace
Omni Ace
Jul 29, 2016
448
1,108
93
Zone of Bones, Australia
#2
Grapplers feel like an air deterrent only in their current state. I might see a couple per rift group, and fighting primarily on the ground rather than circling overhead nullifies their only ability. Sometimes they run right up to you on the ground like they want to smack you, but can't. Some hope on the horizon though from this thread: Chief Chat and Stream 20-May - Notes and Highlights | Em-8ER (em8er.com)
- Building the Tsi-Hu: A series of what-ifs – The Tsi-Hu are technologically advanced, but their focus is biology. They are hunters and beastmasters, use weapon staves, instead of guns, but do have ranged fire. In place of mechs, they use giant monsters. They evolved on a planet filled with organic creatures. Instad of flying machines, they use ‘dragons’, instead of tanks, they use war beasts, they can ride these creatures, and are beasts themselves, effectively able to shapeshift into their beast forms.

- As part of the art pass, the Tsi-Hu will lose their guns, and instead receive biotech staves.
I think they should be more specialized, not just grappling and melee. Since they're soon going to stun you, rather than outright kill you when grappling, a 50% cloaking ability would be interesting. That way, you're not even sure if they're there.
 
Likes: Pandagnome

Pandagnome

Kaiju Slayer
Fart Siege
Welcome Wagon
Happy Kaiju
Jul 27, 2016
7,748
10,086
113
Island of Tofu
#3
Here are some suggestions

Grappler Focus:

- Throws a few orbs in the air that harasses the player while giving the grappler time to escape

- Summons beast dragon to take you out of the air if they have failed enough times

- Grappler Squads could form to focus in higher threat areas

- Sky traps like floating mines if you get to close it drains all energy sending you to the ground while alerting the tsihu because it will also explode in the air and that sight cannot be missed!

- Grapplers who melee you don't kill instead would target mek/pilot joints to slow you down enough hits from them could reduce you down to 50%

I think they should be more specialized, not just grappling and melee. Since they're soon going to stun you, rather than outright kill you when grappling, a 50% cloaking ability would be interesting. That way, you're not even sure if they're there.
This would make them even more dangerous especially when conditions of low light and even fogs etc etc