Additional Questions

Discussion in 'Landing Zone' started by Ronyn, Jun 17, 2017.

  1. Ronyn

    Ronyn Deepstryker Community Manager

    Hi there,

    have you read the F.A.Q. but still have questions? Well my friend, ask them here. We will see what we can do about answering them.

    -Ronyn
     
  2. Dreamin

    Dreamin Member Base Commander

    I know gun development is a milestone thing, but.... can we a Tsar Cannon add-on option for our T.H.M.P.R.?
     
  3. SomeUnregPunk

    SomeUnregPunk Emberite

    You want this thing on the THMPR?
    [​IMG]
     
  4. Dreamin

    Dreamin Member Base Commander

    No more pew pew. all BAM. . . BAM.
     
    Pandagnome likes this.
  5. SomeUnregPunk

    SomeUnregPunk Emberite

    makes sense since we are supposed to be fighting mobs of smaller beasts and one gigantic bigger beast.
     
  6. Pandagnome

    Pandagnome Well-Known Member Kaiju Slayer

    Could there be a community section for folks to add their own creative work to be able to purchase with game points/currency?

    E.g. for accessories, cosmetics, weaponry, etc etc
     
  7. Jag

    Jag Member Kaiju Slayer

    Already know the answers to these but could be useful to be added.

    1) Will in-game purchases give you an unfair advantage over other players? (Pay to Win)

    2) Will there be vehicles to be used in the game?

    3) Will there be a 'refer a friend' system which rewards you for inviting your friend to the game? Such as small temporary XP boosts for you and your friend etc.
     
    Dreamin likes this.
  8. Mcguy

    Mcguy Firstclaimer

    Hey guys! I mained the arsenal in FireFall before it was removed, will there be something like that class in Amber?
     
  9. Mahdi

    Mahdi THMPR Inbound - Gatestrider - Firstclaimer

    Instead of the frame being built for you, how would you feel if you had the chance to recreate yoir own personal arsenal frame?
     
    Pandagnome likes this.
  10. PIghead Elderberry

    PIghead Elderberry Active Member JUMBO KAIJU SLAYER

    I do not think (1) will be a problem, as far as I know. I think all things purchased will be cosmetic and not impact your ability to slay the enemy. It has been discussed a bit.

    I know (2) is planned, but it will come later on. In the start, we will have the gliding and jumpjets similar to Firefall, but with a new "skim" method of travel where we can use jets to skim over the ground. This would be I imagine kind of like low gliding, but without the risk of accidentally landing as happened in FF doing super low gliding sometimes.

    I know nothing of (3).

    Hope that helps.
     
  11. Torgue_Joey

    Torgue_Joey Emberite -Death Reaper KAIJU 'SPLODER

    1: NO PAY 2 WIN IN THIS GAME.

    2: VEHICLES WILL BE ADDED IN FUTURE UPDATES.
     
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  12. Pandagnome

    Pandagnome Well-Known Member Kaiju Slayer

    Was justing thinking in the story of how mechs were made i remember a scene of robocop


    Maybe there is a journey of how we progress with our mechs and still find the few old prototypes laying around for fun to even use hmm even for spare parts perhaps?
     
  13. Torgue_Joey

    Torgue_Joey Emberite -Death Reaper KAIJU 'SPLODER

    WOULD BE INTERESTING. SINCE THOSE BIG TOYS HAS BEEN REFITTED FOR COMBAT PURPOSE.
     
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  14. Degiance

    Degiance Deepscanner

    Im curious about the AI, i get the general feeling that people dismiss the idea of AI's being even remotly "intelligent" and just consider those scripted behavioral "AI's"* the norm that don't the diffrence between a open or closed door. (While i have been used to seeing AI's that can learn your moves and thrown them back at you and quite literally be 16 deep moving ahead of you. Which kinda feels like Avengers vs the adaptoid moment.)
    (*The AI's that are more like ducks on rails at the shooting gallery which doesn't really make them AI's)

    Can you expand the general idea of the AI in the world of Em-8er? (I guess would be the short way to ask the question. When someone speaks about AI's being stupid my mind just goes to That thing plays Mario better than me!)

    There also was mentioning how the AI focuses on strategic targets bases etc... Like how does it calculate the value? (Also a jokefull question would be:"Can a player piss of the AI so to speak and be considered a strategic target so there is a "Wanted by the AI" kinda moment from the terminator movies?)
     
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