movement

  1. Sy

    On movement

    In discussion with @ChAzZ_NuT , he mentioned how strange the shield surfing concept is, and (to paraphrase/interpret) that it isn't very "heavy" of the heavy. I'm not arguing for the removal of that, but for another, optional, movement style. He described the heavy as being so heavy that it...
  2. grayhammer#2116

    Movement Enhanced - Slide Hopping New Local Drug?

    Hey in the Demo for movement when you jump out of a slide while holding the slide button you can keep and even gain momentum into another slide jump, this can happen while not holding a movement key and just timing your jumps. My friend 6pilot4 suggested that I try doing this sideways and found...
  3. Sy

    Thoughts on movement

    Related feedback: https://forums.em8er.com/threads/100-player-stress-test-feedback-thread.1568/page-2#post-48231 I'm tinkering with the game with an actual firefight in my head. Here are some notes. - There's something that feels wrong with the positioning of the reticle and frame. I don't...
  4. MattHunX

    Another thing that made FireFall (perhaps) unique

    After seeing crap like WoW, those Star Wars MMOs and playing ones I liked e.g.: DEFIANCE, TERA, instantly being disappointed with ArcheAge...etc. the thing that all of those seemed to lack that Firefall had done right was freedom of movement. Vertical movement, in particular. How many games are...