1. Sy

    Grapplers as melee-only

    I'm pulling this into its own thread so it has more visibility; I think it's a great idea. Or maybe give them a pack of dogs. :)
  2. Sy

    Screen shake at the end of a magazine

    An idea, perhaps only for some weapons/types, would be to have a bit of screen shake near the end of a magazine. Related would be heavy machine guns getting screen shake when the trigger is held down.
  3. Sy

    April Fools tag

    On April Fools, give random NPCs assassination missions. Make it paintball-style where they randomize a player cosmetic if they get a solid hit in. Have intent nameplates reappear on the NPCs, with the name of their player target. Only other players can see those nameplates, and not the...
  4. Sy

    Idea for item styles

    A mid-2020 chief chat talked about individual item styles, and spitballed how colors might be unlocked by per-item experience gains. If that were to be implemented.. Give each item at least two versions. One is of the appropriate style and color to the manufacturer, and the others are some...
  5. Partha

    Some aspects I would love to see in EM8ER:

    A) An open world market, but with items that have a listing price value that takes into account the minimum cost of the item's cumulative components. I play/test a lot of mmo's that can't seem the grasp the simple business concept that your final product must cover the cost of the materials used...
  6. Sy

    Beyond RGB

    What if the player's actions, cooldowns, status, etc could influence the terrain and graphics engine mechanics around the player? So the engine would reach out and modify lighting, texture, shader, color and any other sliders around the player. Even extreme things might be feasible. It would...
  7. Sy

    Glow variations

    DisasterIncarnate on Twitch brought up an interesting idea. What if glow effects changed based on in-game activity? - shooting: rate of fire intensity, reloading, different guns - movement: walking, running, boosting, gliding, sliding - resting (strobes) - damage: shield damage (strobe when...
  8. steelsoldier#3377

    OmniFrame Heavy Shield Ability Ideas

    I did a gif demonstrating a couple of shield ability ideas, the last one could be my take on shield charging but instead of charging with the shield you use the shield as a propulsion system to bash with your omniframe
  9. SeductivePancake

    Minigames/events ideas

    I think minigames could be a fun side addition to the game when players have obviously done everything and want something new, or if people just want a break from the shooter rpg style but still want to play the game. What I'm thinking mainly of is small little arcade games in main areas where...
  10. Sy

    RP server

    Is there a dev position on the idea of an RP server? Instead of just toggling off all of the nikomimi booty skins, a server-wide blanket ban would be nice, so I can not just toggle off the skins but go to an adult server to essentially toggle off those players.
  11. Sy

    Handling NPCs during invasion

    Inspired by @EvilKitten 's comment in Discord, there is a problem of what NPCs will do while their base is under attack. In other games, they'll stand around doing the same old stuff. However, I propose that a common set/type of NPC is automatically deployed upon the foundation of the base...
  12. Sy

    Thoughts on movement

    Related feedback: I'm tinkering with the game with an actual firefight in my head. Here are some notes. - There's something that feels wrong with the positioning of the reticle and frame. I don't...
  13. Darker7

    [Suggestion] Another proposal on how to do Character Creation

    First things first a summary of the other proposals: The original idea was to sell whole characters. The current idea is about having sliders in character creations and then later put on swappable clothing on them. Now to my proposal: Have bodyparts be swappable (ideally even post...
  14. Gonad Pony

    Jetpack ideas, loadouts, and more!

    With @Grummz working hard on getting test versions of the jetpacks going I know he's been looking for a lot of feedback. I love jetpacking in games, and love being able to customize my character to no other, but what if there were different jetpacks to equip? Maybe some only acieveable by higher...
  15. Terricon4

    Ideas On Fighting Category 5 Kaiju

    Ok, so the question here is how might we actually fight giant kaiju the size of a small mountain? If its simply a massive enemy that has lots of raw health, then it feels less unique/special and more like a scaled up boss enemy (like in WoW, where they literally just scale the models up to huge...
  16. Gonad Pony

    Em-8ER invasion ideas?

    Hey guys! I wanted to hear all your coolest ideas for Em-8ER invasions! I was thinking something along the lines of infection and choices, leaving two ways for a player made base to be destroyed: Takeover and Destruction. The basic model of a Tsi-hu invasion would be grunts and casters. The...
  17. spiralofhope

    idea: Enhanced screenshot functionality

    The vagueness of screenshots makes them difficult to curate and share. One of the biggest issues I've had with screenshotting in every video game I've played, is that it dumps a bunch of coded images. They're particularly annoying to process, in bulk, well after the fact. No memory of the...
  18. Xenmai

    Base Building Ideas

    Hi there guys. Today I'd like to explain some ideas I have regarding the construction of player bases and its structures. Please note these are only ideas, so feel free to discuss them and add your own. Steel Wall: Basic structural wall. Has decent resistance and can be used to hold ceilings...
  19. Nubilus

    Ideas and Thoughts on Weapons/Abilities

    In the recent Chief Chat @Grummz asked the community to share their Ideas and thoughts on weapons and abilities, as well as our favorites from FireFall for EM-8er. This is the Thread to post them in. Feel free to add any media you can find on old FF stuff for Grummz as a reminder/reference.
  20. MattHunX

    Video-game(s) you're playing.

    This is the thread to post about games you're passing your free-time with and your experiences with them, bringing them to the attention of others, who might also enjoy them or share your gripes about them. It would also be interesting if people gave a quick pros and cons information and ideas...