enemy behavior

  1. MattHunX

    Randomized Behavior for Non-Aggroed Enemy Mobs and Combat Damage

    Hi! I've returned. Been a while. So, I started playing SKYFORGE again. And I was reminded of what I intensely dislike about the combat-system therein and others like it. I may have talked about this before, but what always bugged me in WoW-like MMOs is the way enemy mobs would just linger near...
  2. MattHunX

    Tsihu - Posse-bilities for ever-shifting combat.

    "Pun should be short for punch him in the mouth." /Ricky Gervais/ Anyway... Liking the concept for the aliens. Groups or even just a single one of them could change things up in combat, shifting strengths and weaknesses by alternating between forms. Especially when in a group, this could add...