Search results

  1. U

    [LATEST] Hundreds of Tsi-Hu attack!

    Missiles are missing splash damage compared to previous builds. Having a player (or more) on top leads to interesting things: jumping/flying is blocked, Walking is difficult and very jittery, shooting is maintained, but sliding is unavailable. The sound made when hitting something while flying...
  2. U

    Squad Demo Feedback thread

    Going through the tsi-hu spawn gates, flying and then quickly using the afterburner seems to crash the game ( very specific). I think the glider is a bit too slow ( i like that the speed is consistent and that it must be at a downward angle though). Afterburner is a bit over done for the demo...
  3. U

    Omniframe build types: Post your ideas here!

    The only thing I would think might be needed if the proposed idea is used is a more dynamic range of the first three points( I guess warframe's take on Tenno's is a good example; side grades to the base three choices for each) though that would def be mid to late development if at all.
  4. U

    Chief Chat and New "Tsihu Fight Back" Demo Build drops this Friday 2 pm P.D.T. March 19th, 2021!

    With regards to weapons, the assault rifle is for short range and the plasma cannon is for med- under long range right? I'm having difficulty using the former that often during the current build ( its not broken so no worries on that end)- It just doesn't seem to have significant impact on the...
  5. U

    Chief Chat and New "Tsihu Fight Back" Demo Build drops this Friday 2 pm P.D.T. March 19th, 2021!

    So there’s a bug I’ve gotten where there’s an endless enemy lock-on but no enemy even when flying around the map. Relogging in fixes the bug, but it seems to pop up most often when using the missile barrage (the attack that defaults to "2")