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  1. HumanTrainingBot

    March 28th, 2020 Updates Missile Demo Live! March Skin revealed! Scheduled Chief Chats!

    I'm running Windows 7, 64 bit and I run into the "Missing XInput1_4.dll" error. I've tried downloading the .dll file and dropping it into the \Em8erMovement\Binaries\Win64 directory. This results in a new error "Missing api-ms-win-eventing-classicprovider-l1-1-0.dll" Unfortunately, I could...
  2. HumanTrainingBot

    100 Player Stress test FEEDBACK Thread!

    Bugs: Deepstryking (both versions) on a slope will make you slide down the slope, impact once you reach more horizontal ground, and continue running in the same direction as the last movement before the impact with the ground. Deepstryking (both versions) onto another player will sometimes...
  3. HumanTrainingBot

    Em-8er Movement demo is LIVE!

    Here's my chunk of feedback. Keep in mind that I played Bethesda's mountain goat simulator (called Skyrim) for about three hours last night. Misc: The menu section for Custom Quality Settings is very small vertically—just enough for two options to show at once. (1600x900 display on both...
  4. HumanTrainingBot

    Is PvEvP not a viable game style?

    Here's something else that seems to work well. I haven't played it, so I don't know well it's doing (e.g. player count) Black Desert Online may also have zones that are a free-for-all. (Another game I haven't played.)
  5. HumanTrainingBot

    Dauntless - EM-8ER COMMUNITY GUILD

    Downloaded, installed, and enjoyed the three hunts I've done so far. Sign me up for the guild, please! IGN: HumanTrainingBot
  6. HumanTrainingBot

    Blockchain in gaming

    Another opportunity is to be able to use those specific weapons in other parts of the Crixa universe, such as any future spinoffs or browser games, without needing to worry about connecting those other games to a central database server (and any of the hacking vulnerabilities that come with it)...
  7. HumanTrainingBot

    request: ai that sounds like this

    I find that non-swearing insults are a lot funnier than ones filled with explatives. Just imagine a drill sergeant saying to a pilot: "Why are you crying to me? I'm nowhere near fat enough to be your mother. Now wipe the snot off your face and stop crying before your mech rusts from the inside...
  8. HumanTrainingBot

    Video Update 10 - Test Levels, Omniframe Redux & Tsi-Hu Lore

    I haven't read anyone else's post yet, so here are my thoughts while I watch the video. I prefer instant movement over a slight pause. I've been fighting with the Mass Effect 2 controls because of the pause in movement when moving in a new direction and the slow "character turning" animation...
  9. HumanTrainingBot

    FireFall Community Memory Dump

    Nope. I also thought the same. Also, just going to leave this here. I stumbled across it one day and the lyrics coincedentally matched the latter half of Firefall's backstory almost perfectly. Original music:
  10. HumanTrainingBot

    Video Update 9 - Grappling Hooks, Gliding and Glore (er, lore)

    Guns, gliding, grappling hook, and going vertical look awesome. I'm excited for the melee-form and its beam weapon and ferro-fluid fur. The cloudy sky is exciting to see and I want to fly through it. I would like to see some kind of large alert on the HUD whenever a Tsi-hu grabs our mech so...
  11. HumanTrainingBot

    Friday Update - Omniframe Tweaks in Progress

    Finally pinned down what I thought was off with the head! Whenever I see the head of the Omniframe: My mind goes to: Focus on the gray dot above the reflective visor. The dot becomes the eye and the visor becomes the mouth.
  12. HumanTrainingBot

    Friday Update - More Tsi-Hu Work and New Stream

    TL;DR: The original concept art presented a being that the brain can rapidly categorize as intelligent and a likely threat, while the updated concept art makes us hunt for the being's eyes so we can gauge its intelligence and categorize it. I want to bring attention to the importance of color...
  13. HumanTrainingBot

    About story narrative

    This reminds me of one of the quests I completed in Torchlight 2. You need meet a woman outside of a cave and she asks you to save her husband and their babies. You fight your way through the cave with plenty of spiders and goblins to block your path. Once you reach the end of the cave, you find...
  14. HumanTrainingBot

    DOUBLE UPDATE! THMPR animations and Omniframe gameplay docs

    Grammar: Omniframe Gameplay Systems: Skim mobility mode - "...and abilities much recharge after skimming...." (should be "must") Melee damage "Targets in Em8er are categorized as small, medium large and monstrous...." (Add more commas, please) Creating Your Frame - The Frametype "While you will...
  15. HumanTrainingBot

    Chief Chat about Omiframe Gameplay Systems - coming March 25th, 2PM.

    No, there's still 55 minutes until it starts.
  16. HumanTrainingBot

    Progressive and exponential skill system

    TL;DR: EXP in Em8er (in my opinion) would incentivize players to make numbers go up instead of encouraging them to explore, capture, and protect our new home. While I love the idea of infinite scaling, I don't think that system will work well in Em8er. In fact, I think experience as a...
  17. HumanTrainingBot

    Suggestion: Can we possibly get pre-built rooms?

    I'm guessing that it's not so much housing as it is player-made base components, if they are added to Em8er
  18. HumanTrainingBot

    A little bit of ideas on Em-8r game play(movement/combat only)

    Hawken is another mech shooter I would like to bring up as an example of movement that feels satisfying to me.
  19. HumanTrainingBot

    FireFall Community Memory Dump

    I loved the trick with some of the pre-steam versions where I could reset the glider pad's cooldown by logging out and logging in again. As long as I didn't exit Firefall, my character would be in the same position and the glider pad would be ready to use again.
  20. HumanTrainingBot

    Chief Chat Q and A Transcript

    I wasn't available for Chief Chat, but I do still have a question for @Grummz: What happens to the bodies of the Tsi-hu? Do they dissolve back into plasma or do the bodies sit and rot?