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  1. zabernat#1238

    Em-8ER: The Main Story

    Those really are not questions anyone outside of the development team could answer unfortunately. Theoretically, story content could be part of marketing and pre-launch/launch hype, so the best time to work those out is probably during game testing phases to keep the team active and creating...
  2. zabernat#1238

    Em-8ER: The Main Story

    It sounds like Grummz has gone back and forth as to whether or not the game should or will have a story. Personally, I believe a story would add a ton to the game and would prefer to have video-announcement-style for major times of world progression. What type of story would you hope for in...
  3. zabernat#1238

    Ideologies and practices in Em-8er

    Just from a standpoint of current lore, the various far flung post-earth colonies (28 in total) had extremely different environments that led to humanity evolving to adapt to the environments on the various systems each settled in before gatestriders. The Enshigi were a hyper advanced...
  4. zabernat#1238

    State of the Lore

    Just going to give this thread a bump! Grummz has been talking about words being written for the novel. I’m not certain how many weeks or months it will be for those to make it into our inboxes but I’m excited to see new life being breathed into the Crixa universe.
  5. zabernat#1238

    NPC and Em8-er.

    I would love to see dynamic semi-player controlled NPCs in game as well as an overarching story in the game with more static NPCs. Semi-player controlled NPCs could begin as generic mercenary or support NPCs and later customized based on missions done together or time teamed up with players...
  6. zabernat#1238

    Ranting about Toxic Positivity + Attempted Heads Up about the Pretty Awful PR

    I’ve been saying this for a while, but it would be a lot easier to generate hype when we have media, characters, and activities to interact with. Not everyone even cares about the Gatestriders TTRPG, but that could absolutely drive engagement and I’m looking forward to that before even the next...
  7. zabernat#1238

    What do you want to see next?

    Some of that exists but honestly at that stage of interactivity it’s likely better to just see those people in person.
  8. zabernat#1238

    What do you want to see next?

    A physical version could easily be generated by the community, especially if the art is plentiful in the digital pdfs. Grummz mentioned previously wanting a VTT at some point also.
  9. zabernat#1238

    What do you want to see next?

    I still play the existing demo builds occasionally but I think they are going the right direction putting all existing work into a playable build rather than demo-ing discrete tech and art related content, however that looks.
  10. zabernat#1238

    What do you want to see next?

    I think that there really were structural issues preventing major progress (several Unreal Engine upgrades, swarmer issue, etc) but no zero days actually felt like an accurate representation of what was going on. It would be nice to see something in there daily though, even if just a same as...
  11. zabernat#1238

    What do you want to see next?

    That all makes sense! Which frame do you want to see the most in action? I believe most demos have been the medium frame, but we have seen white boxes for heavy and light frames. I cannot wait to fight massive Kaiju in the Heavy Frame!
  12. zabernat#1238

    What do you want to see next?

    After the whirlwind last week with Chief Chat returning and all packs leaving the store, we heard a lot of exciting news regarding novel chapters, ttrpg rules, and most importantly a new demo next year! What do all of you want to see in the next months or in the demo? What do you think will...
  13. zabernat#1238

    Feedback thread for the Tsi-Hu Demo Build (TsuHuRnDv6)

    Great feedback. I definitely agree that the colors don’t seem quite right as presented. Especially with 4 options. It’s extremely difficult to obtain the exact color schemes one might imagine with colors being interlinked. This may be unpopular, but the general appearance of Tsi-Hu including...
  14. zabernat#1238

    State of the Lore

    For anyone wondering, I have not forgotten this thread by any means! Some questions I have had regarding lore seem to be inconvenient to answer at the moment but I still intend to continue chronicling lore in anticipation of the game launching.
  15. zabernat#1238

    LORE FEEDBACK THREAD: Gatestriders Novel chapters 1 through 7

    Someone please tell me Grummz and Nethril left self inserts as background characters somewhere in the novel.. or plan to
  16. zabernat#1238

    No more chief chat redif.

    The skins are not for everyone. Subscribing does support game development however.
  17. zabernat#1238

    No more chief chat redif.

    We frequently have large communication dead zones, however the game is very much still being developed. I would describe information as feast or famine.
  18. zabernat#1238

    To infinity and beyond

    I have no issues with the community finding legitimate and fun ways to “break the game” but eventually I would hope those methods are limited to keep the game from becoming boring when players can just “push button, win fight”
  19. zabernat#1238

    Suggestion: Drop-in Instanced Kaiju hunting

    This entire thread makes me feel that it’s a good thing they’re developing this game loop into the next playable demo build. Hopefully lots of questions will be answered and we like their first attempt at it
  20. zabernat#1238

    Another "game when?" + Focus Change Feedback Thread

    I appreciate the shout out and it’s good to know we have different base perspectives and those may cause us not to see eye to eye even if we agree on many things. I notice you in discord quite a but too and appreciate your insights. This description of Firefall makes a lot more sense when I...