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  1. PIghead Elderberry

    Let's Take a Look at..

    NUT DRIVER One thing that drove me nuts with FF was how much flat colored visual spam was layered all over the gorgeous world. We had red outlines, giant bouncing pointers, insanely large balloons over enemy heads... It drove me nuts. They somehow expected us to be so dumb as to think that...
  2. PIghead Elderberry

    Milestone 3 Chief Chats - Recordings.

    The 'death' mechanic of having to leave your smoking, damaged frame and run around as a soft squishy target while you wait for your secondary frame to drop down is great. It reminds me of riding around in a smashed up APC in Ghost Recon, and then bailing and trying to run for another vehicle...
  3. PIghead Elderberry

    Module ideas For EM-8ER

    p.s. Also, in a huge world battler near a big player built base, crafter types might be madly crafting away to make more of these items that then are in a visual 'real world' inventory. People would have to protect them. Then others would come and grab them, run out on the battlefield and use...
  4. PIghead Elderberry

    Module ideas For EM-8ER

    I like the idea that for certain HKM like massive one time use modules they are things that you get back at a player built location. That would keep us mobile and exploring. Since we should have a non-level-gated true open world, we'll likely always be all over the place returning to old places...
  5. PIghead Elderberry

    Ideas and Thoughts on Weapons/Abilities

    I also enjoyed the original crafting with that kind of min max aspect. I really really liked the resource quality aspect of crafting to keep us always thumping to get the "little bit better" resources to make a "little bit better" weapon by crafting. Charge Rifle & Overload I liked the arcing...
  6. PIghead Elderberry

    Old Firefall players, please respond!

    Hello! Loved FF before it got wrecked... 1,000,000,000 hours into it...