Search results

  1. TankHunter678

    Should crafting resources be the currency we use?

    Because you could have an excess of resource x, but you need resource y while someone else has excess of y and not enough x. So you trade them some of your resource x for their resource y allowing both of you to craft what you wanted. Leading to a large chunk of resources leaving the economy...
  2. TankHunter678

    Weapons, weapons, weapons

    They are chemical (well besides railguns), just because the smokeless powder is in the shell's casing does not mean it is not there.
  3. TankHunter678

    Weapons, weapons, weapons

    So I tossed a question to grummz in discord that basically amounted to what kind of weapons Ember leans more towards. Energy Weapons (like pulse rifles, beam, etc) Ballistic weapons (Good old chemical ones, Railguns) A mix of both. I gave him a bit of my thoughts, that it should be a mix of...
  4. TankHunter678

    How did you find out about Ember?

    I saw the movement get rolling on the Firefall forums.
  5. TankHunter678

    Game

    The trolling is... pathetically weak with this one. Please go back to trolling school, it seems like you missed all the classes.
  6. TankHunter678

    Some thoughts about crafting/durability/items/lootz

    Honestly... your view sounds a lot closer to WoW then mine. Crafting? Its a class. Gathering? Its a class. Combat? Split up into a bunch of classes, designed around the holy trinity. Whereas I am advocating no classes, constraint system, massive customization. No restrictions on crafting, no...
  7. TankHunter678

    Some thoughts about crafting/durability/items/lootz

    "Classes" in this case would be player assigned designations to "builds" but not be "classes" in the classic MMO sense. Just like in Path of Exile there are no "classes" there are "builds". Witch is not a class, it is a starting position on the passive skill tree. Ranger is not a class, it is a...
  8. TankHunter678

    Some thoughts about crafting/durability/items/lootz

    I hate mechanics that force you to replace a weapon simply because you used it too much. I hate mechanics where you drop your gear/items on death, because then you wont be getting that gear back unless the open world is minecraft difficulty, where mobs are easy and simple which does not fit for...
  9. TankHunter678

    Here we go!

    If you are going to go all Imperium on us at least post some Imperium Navel!
  10. TankHunter678

    About Ember, the Firefall spiritual successor

    I do not like faction games because they can split friends from each other. Not to mention people from the opposing faction raiding people just trying to progress in PvE is irritating as all hell because you basically stand no chance.
  11. TankHunter678

    How conquering a planet could work

    So are you also suggesting that we get a RTS version of Ember? Even if it was just some cheap low budget RTS game.
  12. TankHunter678

    Should crafting resources be the currency we use?

    I would think that for Reaper teams busy terraforming worlds inhabited by non-sentient creatures there would not be much for them to spend galactic credits on, especially when they can just hand in the materials needed for the printer to spit out what they need. Something like credits would be...
  13. TankHunter678

    Should crafting resources be the currency we use?

    The main difference is the rate at which it leaves the system. Credits only really used to buy something from NPCs, or from other players on the market, take far far longer to get removed from the economy. It just endlessly builds up trading hands. Resources used in crafting enter the economy...
  14. TankHunter678

    What do you hope for Ember to be?

    Its going to be the one time payment with a supplementary cosmetic cash shop where you can spend more money, if you feel like it.
  15. TankHunter678

    Should crafting resources be the currency we use?

    Although I am sure that in the crixia universe there are something like credits that reapers would get paid with. However when you think about it, the game is going to be heavily focused around crafting and gathering. So there probably wont be much that players would want to buy from NPCs in...
  16. TankHunter678

    Remember all the Frames we could've had

    Even in a diablo-esque game like Path of Exile there are cookie cutter meta builds. Still does not stop people from being inventive.
  17. TankHunter678

    What firefall did wrong: voice acting

    Scarlett, Wiley, and Zed had good voice acting. I like the Devilhawks sniper's voice, I just cannot remember her name at the moment. She was the only devilhawk to survive Blackwater Anomaly.
  18. TankHunter678

    Here we go!

    Why wouldn't it show up?
  19. TankHunter678

    Repost from General Discussion since I was told to put it here

    You need to remember that for a Chinese company like The9 hiring shills to destroy the reputation of people who were not yes men is a pretty normal thing. Just like they hire shills to try to massively bloat the reputation of a game to try to scam companies out of their money in licensing fees...
  20. TankHunter678

    About Ember, the Firefall spiritual successor

    I remember in the early days how, despite a lot of community discussions and warnings about it, you guys talked about balancing pvp and pve together. So i will say that if/when PvP comes, it should be balanced separately from pve. Its own stats, its own gear, its own skills, its own gameplay...