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  1. MattHunX

    Size Of Armaments, Going Frame-less, Repairs

    Considering that even the lightest of frames could be carrying cannons of considerable caliber, compared to what a single person could or will be equipped with (outside of their frames), the enemies, particularly the Tsi-Hu, ought to warrant such fire-power. Even the smallest grunts and runts of...
  2. MattHunX

    Randomized Behavior for Non-Aggroed Enemy Mobs and Combat Damage

    Hi! I've returned. Been a while. So, I started playing SKYFORGE again. And I was reminded of what I intensely dislike about the combat-system therein and others like it. I may have talked about this before, but what always bugged me in WoW-like MMOs is the way enemy mobs would just linger near...
  3. MattHunX

    Periodical Large(r)-Scale Environmental Hazards/Weather Phenomena

    Not...strictly...thinking of having anything like tornadoes. Check this article about the latest news on the eruption in Hawaii: https://www.yahoo.com/news/deadly-acid-cloud-rises-over-hawaii-lava-streams-194119926.html Maybe there could be a similar, but obviously even more potent and...
  4. MattHunX

    Elemental Sniping - Countering and Canceling

    What I thought extremely strong, low fire-rate sniper-builds would be capable of with the elements. Doesn't apply to faster, scoped weapons, like the M36 from Firefall. You'll see why. The stuff in brackets miiiight be (asking for) too much. But, it's just neat things. It could promote...
  5. MattHunX

    The Return of the Logs

    After my Sly-Dancer pilot guy, I thought it might be neat to debut my female OC with her own logs and her own style. Bonus points if people get some references. One particular line is a reference to one from a favorite movie of mine from the 70's. So, I also figured they'd have longer...
  6. MattHunX

    Ability Dump - All of Your Ability Ideas In 1 Place

    I don't know about the rest of you, but many of the ability ideas we had so far are all over the place in different threads where the focus isn't necessarily on the abilities. So... If a spitball has an ability neatly wrapped in it, it goes HERE! Weaving some lore into their description, the...
  7. MattHunX

    Got 2 guns? Shoot at 2 targets, then!

    For medium frames that could dual wield either identical pair of weapons or two different types and/or categories. Could there be a mechanic that would allow the player to lock a target for one weapon, but not the camera, which would move freely to allow for manual targeting of a second target...
  8. MattHunX

    Video-Games You're Playing (Re-Start)

    As the old thread is, apparently, in the Vault, now and cannot be continued. So, to start off, I could probably describe my experience with Far Cry 5, recently, but screw that. Not even worth it. Story-wise, anyway. Gameplay was good. Instead, I wanna know if anyone here is playing DESTINY 2...
  9. MattHunX

    Limitations on Carrying Melee and Ranged Weapons + Animation

    There's something I'm not sure of, here. And I might be forgetting a post from the devs that already cleared this up, but. I know lighter frames will be able to dual-wield melee, and medium frames will be able to dual-wield ranged-weapons. Should every frame, regardless of type and build have a...
  10. MattHunX

    Frame Mobility Breakdown

    Might have (definitely) been mentioned, before, somewhere. Somewhere-shire. But, I just wanted to create another breakdown of how mobility would work with the three frame-types and any builds/tweaks between them. Nothing complicated or too unreasonable, really. Obviously, in terms of speed...
  11. MattHunX

    Pilot Abduction, Tsi-Hu Using Frames and Tsi-Hu/Human Hybrids

    Spitball! Not necessarily relating to my recent post about a corruption mechanic, the Tsi-hu could, eventually, start stealing our tech, either turning the pilots into mindless husks or placing their own soldiers inside the omni-frames (which could have bio-metric locks in their systems, so...
  12. MattHunX

    Ability Recovery After Skimming and Skim Speed?

    Should there be differences between frame-types in how much time abilities will need to be usable when we stop skimming? For example: Light Frames - Skim faster, but with slower recovery time. (Or should it be fast, all around?) Medium Frames - Balanced. Heavy Frames - Skim slower, but with...
  13. MattHunX

    Acids and Explosions - New Elemental Combo?

    Learned about something interesting today. Now, the information was news to me, either because I forgot elementary level or high school chemistry or because it wasn't part of the curriculum, as the education system is generally a mess. Turns out, that if pretty much any sort of acid starts...
  14. MattHunX

    Our T.H.M.P.R. Acting Like a Squad-Mate

    It would make escorting and protecting our MEK-A more interesting if we had the ability to issue simple commands, as if it was a squad-mate. It could have basic behaviors. e.g.: 1. Return to base immediately, with the resources, without engaging the enemy. Run, don't gun. Haul ass without...
  15. MattHunX

    Damaged Systems, (Frame Part-Specific) Penalties/Impairments

    In Firefall, I actually liked the way the frame could sustain damage and without repairs it suffered increasingly more. We've already talked about equipment degradation and that breaking shouldn't be a thing. And perhaps worsening damage-resistance/increased susceptibility to damage...
  16. MattHunX

    Video-game(s) you're playing.

    This is the thread to post about games you're passing your free-time with and your experiences with them, bringing them to the attention of others, who might also enjoy them or share your gripes about them. It would also be interesting if people gave a quick pros and cons information and ideas...
  17. MattHunX

    Anyone else disappointed with the new Combiner Wars series?

    For one, the episodes are way too short. Two, the animation is below standard. It seems more fluid with Windblade, but the sound effects accompanying their movements and attacks are lacking in power. Three, a few characters behave slightly out of character, or rather, their lines are just not...
  18. MattHunX

    Should Frame Parts Affect Offensive Stats?

    While I definitely make use of it in Firefall and am decked out in battle-frame parts that all give a +10 to e.g.: Ability Potency...should they? Should an arm-part or omni-frame head or leg parts affect offensive abilities in such a way? Defensive stats, resistances and mobility, yes. But...
  19. MattHunX

    Ironsighting and Scoping-in...with a Mech? Alt-Fire instead.

    Iron-sighting or scoping in with the mech? How would that look? Obtrusive, for one. No matter how sleek our mech and its attached or held weaponry will be, it'd still probably block some of the screen in FPS-mode or when iron-sighting/scoping. Would/should the camera snap to an...
  20. MattHunX

    Avoid Over-Balancing

    Could've put this in the thread about the suggestions for games to play until Ember is playable, but it needs a separate thread. Mainly because I'm pissed off about it. So, I tried Blacklight Retribution and to my great disappointment, anger and annoyance, it played the same way as another game...