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  1. MattHunX

    Size Of Armaments, Going Frame-less, Repairs

    Also, I'm watching Altered Carbon, and they're using the word "decanting" that has a specific meaning within the lore of the show. So, I was thinking of terminology like that. It could be slang, formal or whatever. Just to give a bit of feel of how language and culture developed in the game's...
  2. MattHunX

    Size Of Armaments, Going Frame-less, Repairs

    Well, they could get out, but they simply position themselves so they can pull the trigger, through whatever mechanism it works, provided the player is able to kite the enemy in the literal line of (potentially devastating) fire.
  3. MattHunX

    Size Of Armaments, Going Frame-less, Repairs

    Actually, as soon as I wrote the spitball thing. I was thinking about what could be referred to as a "spitball" within the game, by the characters therein, but then...maybe it could be neat to come up with some new slang for the world that could be simple words or portmanteau even. But, just...
  4. MattHunX

    Size Of Armaments, Going Frame-less, Repairs

    It ought to be mandatory (as in-game lore, as well) for all pilots to always have a back-up frame. That could either be a basic, almost bare skeleton or depending on the amount of resources one is willing to invest in it, the back-up frame could be fully kitted out, either a whole other...
  5. MattHunX

    Support the people behind The Man From Earth, to make a series from one of the best sci-fi...

    Support the people behind The Man From Earth, to make a series from one of the best sci-fi films: https://www.kickstarter.com/projects/1759006687/man-from-earth-the-series
  6. MattHunX

    Size Of Armaments, Going Frame-less, Repairs

    Yeah, I think I exaggerated, a bit, about how effective human-sized gear should be. While I don't want to see damage-sponge enemies, either (and since we're not going to have levels there won't be small critters that can one-shot you or take hours to kill, simply because they're several levels...
  7. MattHunX

    Size Of Armaments, Going Frame-less, Repairs

    Considering that even the lightest of frames could be carrying cannons of considerable caliber, compared to what a single person could or will be equipped with (outside of their frames), the enemies, particularly the Tsi-Hu, ought to warrant such fire-power. Even the smallest grunts and runts of...
  8. MattHunX

    Firefall's Spiritual Successor...?

    If I recall correctly, there won't be archetypes, as those are representative of the antiquated, WoW-type MMOs and Em-8ER is thankfully looking to breakaway from the "tried and true" pitfalls of that formula. So, while anyone will be free to gear their frame towards what could be considered an...
  9. MattHunX

    Dumb female presentation

    I even made an alteration to one of the artworks, basically zipping up the jumpsuit of the female character (also giving her weapon and thumper a honeycomb pattern skin), because I found the showing of cleavage to be unnecessary and gratuitous...
  10. MattHunX

    Ideas for snaring and holding

    Oh, man. I've started playing HORIZON ZERO DAWN and while I don't use the rope-trap-shooter-thing much, I can definitely imagine something similar in a sci-fi setting that's, like, magnetic or electrified or gravity manipulated (an Enshigi crowd-control tech? When they make their appearance and...
  11. MattHunX

    Randomized Behavior for Non-Aggroed Enemy Mobs and Combat Damage

    grazing mobs in the field" LOL...that gave me a good laugh. :D I think I've heard it referred to it like that, before, with that same expression. I might've been you, like, months ago, whenever i was more active here. Pretty sure we've discussed this topic, but I figured I'd just throw it out...
  12. MattHunX

    Randomized Behavior for Non-Aggroed Enemy Mobs and Combat Damage

    Woah, it's really impressive that Firefall used to have a system like that, but that just means that if it could be done way back THEN, there shouldn't be any difficulties implementing something even more in-depth and expansive. As for taking damage and using/redirecting attacks, I HATE using...
  13. MattHunX

    Randomized Behavior for Non-Aggroed Enemy Mobs and Combat Damage

    Hi! I've returned. Been a while. So, I started playing SKYFORGE again. And I was reminded of what I intensely dislike about the combat-system therein and others like it. I may have talked about this before, but what always bugged me in WoW-like MMOs is the way enemy mobs would just linger near...
  14. MattHunX

    Video-Games You're Playing (Re-Start)

    DEVIL MAY CRY 5 FFFFFFFFFFFFFFFFUUUUUUUUUU! Also, Metro: Exodus. Hell to the effing YES!! Also, Mega Man X? Legacy Collection! The good old days.
  15. MattHunX

    Video-Games You're Playing (Re-Start)

    Oh? So we can fly, now? Neat! :)
  16. MattHunX

    Limitations on Carrying Melee and Ranged Weapons + Animation

    Good god! Mighty Morphin' Power Rangers actually looks cool compared to this. This is just embarrassing. O_O
  17. MattHunX

    Limitations on Carrying Melee and Ranged Weapons + Animation

    Well, I just had the idea, for my last frame-design, to not have a secondary weapon, so I can dual-wield 1 Primary and dual-wield 1 Melee (tertiary).
  18. MattHunX

    Video-Games You're Playing (Re-Start)

    What's RL? Real-life? 'Cause all of us play that. You know...now and again. When we don't fucking escape to the NETlands.
  19. MattHunX

    Limitations on Carrying Melee and Ranged Weapons + Animation

    Also, we really need to re-imagine how weapons would look in the hands or on the wrists of our omni-frames. This might not translate well, but... What I mean is, a pistol-like configuration (a weapon that would basically behave like a pistol), would actually look kind of ridiculous, if it was...
  20. MattHunX

    Video-Games You're Playing (Re-Start)

    WARFRAME I forgot how funny this little ORDIS "guy" was. LOL His lines are hilarious.