Explain a Game Badly

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ble003

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Aug 7, 2016
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#26
i was at most three in the 90s, but an annoying risk-factor sounds like it'd be in a strategy-game, maybe squad-based with unit progression? never played any of them, but an xcom?

1: the main character thinks the player is a god, the game itself is suicidal.

2: sword-boyfriend lets you build scientific powers from dead people.

3: it never gets lamer and there are achievements for winning in a mech.

4: death can turn into a gas, but only to travel through pipes.

5: you're like the most normal person in cyberpunk.
 
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