Recent content by truekillerstar#4280

  1. truekillerstar#4280

    Rethinking the THMPR encounter

    These are all excellent points. The only thing I wanted to contribute is that I think core materials should be held by the drone as mentioned in the Vision book. However, I think it would be nice if the Rare Isotopes were what dropped on the ground, since it should accomplish two goals: 1)...
  2. truekillerstar#4280

    On frame entry

    I just wanted to add that Titanfall dealt with contextual animations when it came to entering the mech. The OP-AI will pilot the MEK/As without pilot intervention so understanding the spatial requirement for this is crucial. Though, I would mind static (same everything, sort of like CODs...
  3. truekillerstar#4280

    [Brainstorm] Tutorial, Lore, and You!

    For Em8er's story, I'm under the impression that it's just the context of why we are here. To build on what you said, I think the only story we'll get is over Tsi-Hu because they are pre-established on the planet or since Em8er is modeled like the Wild West, it would be an arc per settlement...
  4. truekillerstar#4280

    Player relationships with NPCs

    I think Relationship systems between AI/NPCs can be hard to integrate especially since often times, they are external to the core game loop and don't get the most attention to. However, on another thread, Pandagnome did bring up a good idea of the AIs being people who were lost on Earth (I made...
  5. truekillerstar#4280

    [Brainstorm] Tutorial, Lore, and You!

    This reminds me of SOMA and would be a good side plot. These are all wonderful points; especially the Extra Credits video, Pilot Apparence, and crafting. Though, I feel like character customization will happen before the intro. So, it seems to the goals are: 1) Minimal Text 2) In-World (No...
  6. truekillerstar#4280

    [Brainstorm] Tutorial, Lore, and You!

    True, I was trying to come up with a reason, so it may be more reasonable for the simulation to occur during the gate ride. Like 1 hour in the mind is 1 minute in real time.
  7. truekillerstar#4280

    [Brainstorm] Tutorial, Lore, and You!

    Today, there was a good discussion on integration between lore and tutorials. So I wanted to make this post to help brainstorm what our ideal hook is like. Based off of Zingo's points, I came up with this: Scene: On H.O.M.E, post GATE travel 1) Let's say it will take several years to travel to...
  8. truekillerstar#4280

    Progression , Craft , Economy Flow

    For Crafting: I like the idea of being able to tweak my gear to fit different builds especially if they are going to be different biomes with potential elemental types of Tsi Hu. According to the vision book, there is going to be tweaking through base stats using rare isotope drops but to what...
  9. truekillerstar#4280

    Chief Chat "CLAIM STAKES 2" VOD - 8/05/2022 (Builds v1.3.1 and v1.3.2)

    I think Claimstakes are a good idea. Since the whole reason is to be transforming Em8er for human habitation. Though, I'm not sure how our placement will affect future episodes when those zones release. As for mechanics, I think it would be nice, if you had to craft a Claimstake Core with...
  10. truekillerstar#4280

    Memorial Day Barbecue picture contest!

    I've heard that Kaiju can be very gamey. Normally, the wife and I BBQ but recently got a smoker: We made brisket and pork belly over the course of 13 hours, which filled the air with delicious meat smells. Unfortunately, the brisket ran out quickly but the pork belly got repurposed for some...